![]() |
[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
|
RE: Screenshot criticism thread - Putmalk - 02-17-2014 Adjusted lighting, requesting feedback: http://imgur.com/a/OeZCQ RE: Screenshot criticism thread - Homicide13 - 02-18-2014 2 3 4 and 6 are rather well composed! If you want to add extra uneasiness or interest in a screenshot, tilt (or roll) the camera to the side so that the lines in the photo (floors/walls etc) are not vertical or horizontal. This is known as a dutch angle ( http://en.wikipedia.org/wiki/Dutch_angle ). You will probably need to add extra scripting and toy around with it a lot to get the angle you need, but I think it would be well worth it! Especially image 2 I think would be quite interesting if it was tilted more (there is already a little tilt, but I would be interested to see what it would look like if it was tilted say another 5 to 15 degrees or so!) Vertical lines add a strong feeling of power/impressiveness, horizontal lines provide stability, and diagonal lines are interesting. RE: Screenshot criticism thread - Putmalk - 02-18-2014 (02-18-2014, 01:32 AM)Homicide13 Wrote: 2 3 4 and 6 are rather well composed! If you want to add extra uneasiness or interest in a screenshot, tilt (or roll) the camera to the side so that the lines in the photo (floors/walls etc) are not vertical or horizontal. This is known as a dutch angle ( http://en.wikipedia.org/wiki/Dutch_angle ). You will probably need to add extra scripting and toy around with it a lot to get the angle you need, but I think it would be well worth it! Especially image 2 I think would be quite interesting if it was tilted more (there is already a little tilt, but I would be interested to see what it would look like if it was tilted say another 5 to 15 degrees or so!) Thanks for the tips man. ![]() Another video, this time you guys can see exactly how I arrange my maps and hopefully offer suggestions on how I can improve. https://www.youtube.com/watch?v=puXlNx-xZqQ&feature=youtu.be RE: Screenshot criticism thread - Kman - 02-18-2014 i had a 5 day break and got bored ![]() (ignore the brown blotch in the back i am aware of it pls thank) ![]() RE: Screenshot criticism thread - Streetboat - 02-18-2014 damn son, holy shit RE: Screenshot criticism thread - CorinthianMerchant - 02-18-2014 added to fap folder RE: Screenshot criticism thread - HumiliatioN - 02-18-2014 (02-18-2014, 06:35 AM)Kman Wrote: i had a 5 day break and got bored Damn, these are quite cute ones ![]() RE: Screenshot criticism thread - 7heDubz - 02-18-2014 adorable. (sarcasmn) very nice Kman. Question, how do I take an in game screenshot from a high up corner of the room, i remember robo saying something about some script but... RE: Screenshot criticism thread - WALP - 02-19-2014 For getting the camera high up using script MovePlayerHeadPos would be the go to function. You also have the opportunity of the map viewer but it seems impossible to remove the UI completely there, though you can drag it all into a corner and photoshop/gimp it out. Finally you can do the manual method of placing a blockbox and spawning the player on it with a player start area. RE: Screenshot criticism thread - 7heDubz - 02-19-2014 Whatdya think about these babies. There's something special about them, almost as if you've been there before... Can you guess? https://www.dropbox.com/s/oigvqqtdpd5lf5l/Amnesia%202014-02-18%2018-30-08-62.png https://www.dropbox.com/s/vp1m2ytzi8uwacw/Amnesia%202014-02-18%2018-33-52-14.png https://www.dropbox.com/s/88a8bas7d94js7y/Amnesia%202014-02-18%2018-33-14-95.png https://www.dropbox.com/s/5c6nnxyr0gbla9m/Amnesia%202014-02-18%2018-32-04-01.png https://www.dropbox.com/s/99axdmcpxy74s03/Amnesia%202014-02-18%2018-30-20-20.png |