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Door slam and cache? - Printable Version

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RE: Door slam and cache? - palistov - 10-27-2011

Ensure the script area is named properly, and that you've deleted the map cache. You need to close Amnesia before you delete the cache though.


RE: Door slam and cache? - Victor - 10-27-2011

(10-26-2011, 11:46 PM)Tanshaydar Wrote: Use debug messages to see if Player actually collides with that area. I wager you already set up a developer environment and thus can see debug messages through F1 menu.
Let me see...




RE: Door slam and cache? - Victor - 10-27-2011

(10-27-2011, 09:12 PM)Victor Wrote:
(10-26-2011, 11:46 PM)Tanshaydar Wrote: Use debug messages to see if Player actually collides with that area. I wager you already set up a developer environment and thus can see debug messages through F1 menu.
Let me see...
Nothing appears when I do that...




RE: Door slam and cache? - Tanshaydar - 10-27-2011

Then most probably player never collides with that area.


RE: Door slam and cache? - Lihas - 03-03-2012

Is your script area even named correctly?