Windows update 1.0.2 released - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Penumbra Series (https://www.frictionalgames.com/forum/forum-22.html) +--- Thread: Windows update 1.0.2 released (/thread-1130.html) |
RE: Windows update 1.0.1 released - eliasfrost - 07-10-2007 Quote:- Ladders less prone to let the player fall of when exiting. Yes! I was about to get mad with that bug! Thank you! RE: Windows update 1.0.2 released - jens - 08-09-2007 *bump* Released 1.0.2 patch, see first post in thread for more info. RE: Windows update 1.0.2 released - Blanel - 08-10-2007 Sweet, but didn't fix my problems Great that you release patches frequently though RE: Windows update 1.0.2 released - alexgrb - 08-10-2007 Thanks guys for update, but new artifacts appeared after applying the patch. Examples: And here are examples of artifacts that were not fixed after applying new patch: The last shot is what I see when I press RMB to examine an object. "Esc" problem has been solved. Video - Radeon HD2900XT (Catalyst 7.7). OS - Win XP SP2 x86. RE: Windows update 1.0.2 released - Thomas - 08-10-2007 alexgrb: What shader quality are you using? Did this artefacts only happen after 1.02 patch was applied? Does it matter if you turn of bloom etc.? EDIT: I have just tried it in shader quality medium and high, on both vista and XP drivers and cannot reproduce. Need to get more info and then I can check it out some more. RE: Windows update 1.0.2 released - alexgrb - 08-10-2007 Thomas, I'm using High shader quality. The artifacts on first 3 screenshots (dancing textures) appeared after applying patch 1.02. The artifacts on screenshots #4,5 encountered before patch 1.02 was applied in both 1.00 and 1.01 versions of Penumbra, and still present. Strange thing: the higher shader quality the less artifacts with "dancing textures". If I turn off Depth Of Field option the RMB bug (screenshot #5) disappears. Other options does not matter. If I set shader quality to Very Low, all artifacts disappear, but the game looks awful. RE: Windows update 1.0.2 released - Thomas - 08-10-2007 alexgrb: Could you try some older drivers and see if there are any effects? I will do some more check over the weekend or on monday if I can reproduce it with other drivers. RE: Windows update 1.0.2 released - alexgrb - 08-11-2007 Thomas, I have tried Catalyst 7.6 - same problems. RE: Windows update 1.0.2 released - alexgrb - 08-14-2007 Also tried new 7.8 - no effect. RE: Windows update 1.0.2 released - Thomas - 08-14-2007 alexgrb Wrote:Also tried new 7.8 - no effect. It is very very strange, it works on so many systems now that I have a hard time seeing what it can be. How does Doom 3 work for you? Or any other OpenGL based game? |