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2nd map goes black - Printable Version

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RE: 2nd map goes black - flamez3 - 11-30-2011

(11-30-2011, 03:02 AM)Your Computer Wrote:
(11-30-2011, 01:05 AM)Gamemakingdude Wrote: @Computer, no its not black for me but for my friend it is. Seems like some computers can't see the map.

What system do they have? Does their hpl.log provide any insight?
I have windows vista. Dont think the hpl helps actually in this case.


RE: 2nd map goes black - Gamemakingdude - 11-30-2011

It doesnt output any error at all. If you want i can upload the story up here so you can have a look at the 2nd map.


RE: 2nd map goes black - flamez3 - 11-30-2011

(11-30-2011, 04:59 AM)Gamemakingdude Wrote: It doesnt output any error at all. If you want i can upload the story up here so you can have a look at the 2nd map.
Also I tried putting boxlights in and it still didn't reveal any of the map.


RE: 2nd map goes black - Gamemakingdude - 11-30-2011

http://dl.dropbox.com/u/14897963/ScroobsCastle.rar

Heres the story its the 2nd map that has problems.


RE: 2nd map goes black - Your Computer - 11-30-2011

Your custom_story_settings.cfg is missing a StartPos, and so i start off like this on the first map:

[Image: amnesia2011113013355258.th.png]

As for your second map, everything is pitch black for me too. Night vision doesn't work, nor does the lantern provide any light. This is due to the global fog settings of the map. Go to Edit > Level settings and click on the Fog tab. Increase the Falloff Exp. to allow for light. Having it at 0 is what is making it impossible to see.


RE: 2nd map goes black - Gamemakingdude - 11-30-2011

Your computer you have to move forward in order to stand up properly.


RE: 2nd map goes black - flamez3 - 11-30-2011

(11-30-2011, 07:54 PM)Your Computer Wrote: Your custom_story_settings.cfg is missing a StartPos, and so i start off like this on the first map:

[Image: amnesia2011113013355258.th.png]

As for your second map, everything is pitch black for me too. Night vision doesn't work, nor does the lantern provide any light. This is due to the global fog settings of the map. Go to Edit > Level settings and click on the Fog tab. Increase the Falloff Exp. to allow for light. Having it at 0 is what is making it impossible to see.
It worked

Thanks +1


RE: 2nd map goes black - Your Computer - 12-01-2011

(11-30-2011, 11:00 PM)Gamemakingdude Wrote: Your computer you have to move forward in order to stand up properly.

I couldn't move since the game stuck me in the wall (as you can see in the image).


RE: 2nd map goes black - Gamemakingdude - 12-01-2011

Hmm, thats wierd. Im pretty sure i scripted the player to be facing forward towards the door.