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RockBand's TC Help Thread :P - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: RockBand's TC Help Thread :P (/thread-11794.html) |
RE: Map crash help - RawkBandMan - 12-26-2011 Well no more FATAL ERRORS... But now I have effin' blackbox! Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module Amnesia.exe at 001B:004C83A0 Stack Trace 001B:004C83A0 Amnesia.exe D: RE: Map crash help - RawkBandMan - 12-28-2011 I need help with this before I can continue http://www.frictionalgames.com/forum/thread-12151.html RE: Map crash help - RawkBandMan - 01-03-2012 Okay I fixed my BSOD, but I still have the black box error. Code: Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module Amnesia.exe at 001B:004C83A0 Note that this only happens when loading my map that I've made - I've tried custom stories using my .bat file and they work fine, no Black Box or anything. RE: Map crash help - Your Computer - 01-04-2012 So you're making a full conversion? RE: Map crash help - RawkBandMan - 01-04-2012 Yes. The only changes I've made is adding the flashlight (so far). RE: Map crash help - RawkBandMan - 01-04-2012 I figured it out. I had uninstalled and reinstalled my game to try and fix the BSOD, and I forgot to re-download the flashlight and battery item. After redownloading them and putting them in-game, the Black Box is fixed. Thanks! RE: My TC Help Thread :P - RawkBandMan - 01-04-2012 I have my sounds for my new lightsource (I changed it, and I ain't going to spoil what it is) but how would I make different on/off sounds. I have made the .snt files and OGG for the on and off ui sounds, but I am wondering how to make them attached to my new lightsource so when I turn it on/off, it plays that sound instead of the original lantern turn on sound. RE: My TC Help Thread :P - Your Computer - 01-04-2012 Specifying the sound in the model editor for the fields EffectsOnSound and EffectsOffSound should do it. RE: My TC Help Thread :P - RawkBandMan - 01-04-2012 May I ask how I could specify the sound? What I mean really, is what tab or thing do I go into to do that? RE: My TC Help Thread :P - Your Computer - 01-04-2012 We're dealing with a new lantern, right? In the model editor just adjust the user defined variables for the entity. |