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Castle Dorian Demo - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +---- Forum: Showcase (https://www.frictionalgames.com/forum/forum-36.html) +---- Thread: Castle Dorian Demo (/thread-12224.html) |
RE: Castle Dorian Demo - skypeskype - 01-01-2012 Don't you dare release it without a skybox ! RE: Castle Dorian Demo - thomthom44 - 01-02-2012 (01-01-2012, 11:50 PM)skypeskype Wrote: Don't you dare release it without a skybox !Why would I ![]() RE: Castle Dorian Demo - thomthom44 - 01-02-2012 Patch released ![]() http://www.moddb.com/mods/castle-dorian/downloads/castle-dorian-demo-patch RE: Castle Dorian Demo - thomthom44 - 01-04-2012 Big thank's to this guy ![]() He made a play tru for me. Check it out: http://www.youtube.com/watch?v=8JW3cU90oXc&feature=g-all-u&context=G23c8e5aFAAAAAAAAGAA New outdoor - thomthom44 - 02-06-2012 New Improved Outdoor start location! Its been a while and made lots of new area's, Just this one in particular is my favorite. Its a mountain area and on top of that mountain is the village Of course, I am going to make some puzzles on jour journey to the top and will be fun to explore. I started making it today and took me around 3 hour's. So not too long actually. In my eye's its beautiful, But I would like to hear what you guys think of it. Its a whole new style and have nobody seen doing it before, What is actually strange because you can make about anything with the assets! Please give some feedback ![]() ![]() RE: Castle Dorian Demo - Dark Knight - 02-06-2012 More outdoors areas + brute patrolling it between trees = awesome, imho ![]() keep it up, wait for a full RE: Castle Dorian Demo - thomthom44 - 02-06-2012 (02-06-2012, 12:12 AM)Dark Knight Wrote: More outdoors areas + brute patrolling it between trees = awesome, imhoI wil try adding brutes in late parts of the forest, But I dont think it would be posible. Becouse the ground is made of 300+ dirt pile's so there would be a billion path nodes i think ![]() ![]() RE: Castle Dorian Demo - Kman - 02-06-2012 It's a little too dark to see what's there, try brightening up the screenshots and then I'll give you some feedback. RE: Castle Dorian Demo - Your Computer - 02-06-2012 Wow, really nice looking indoor and outdoor environments. I could understand why you would avoid using a skybox, since they tend to counter the fog, but i'm sure there are ways around the issue. RE: Castle Dorian Demo - thomthom44 - 02-06-2012 slightly brighter version and explained what's in the map. Im not going to spoil too mutsh but I wil show my last screen tonight of this outdoor map ![]() ![]() |