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[CONFIG] How do i make the end of the storie when player enter area - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [CONFIG] How do i make the end of the storie when player enter area (/thread-12270.html) Pages:
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RE: How do i make the end of the storie when player enter area - jessehmusic - 01-02-2012 Like <CATEGORY Name="CreditsCat"> <Entry Name="CreditsEntry">Made By JessehMusic Aka Hasse951 [br] scripts made by me and ferry adams and my irl dude[br] first map i made dont yell at me haha</Entry> </CATEGORY> what about "asTextEntry - the entry in the .lang file (must be “MainCredits”) alEndNum - Amnesia has 3 different endings and displays a code at the bottom. Determines which code is displayed. 0-2 will display codes, any other integer will not." RE: How do i make the end of the storie when player enter area - Statyk - 01-02-2012 yes, you're fine. have it like this: StartCredits("MUSICFILE.ogg", true, "CreditsCat", "CreditsEntry", 3); |