Project C.A.R.S. - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Frictional Games (https://www.frictionalgames.com/forum/forum-3.html) +--- Forum: Off-Topic (https://www.frictionalgames.com/forum/forum-16.html) +--- Thread: Project C.A.R.S. (/thread-13760.html) |
RE: Project C.A.R.S. - Juby - 03-11-2012 (03-11-2012, 01:58 PM)BlackMuffin Wrote:I think those trees look darn impressive. I didn't like the Skyrim trees either(03-09-2012, 02:16 PM)sMasl33t Wrote:Yeah, the trees seem really flat, but I have to disagree with the fact that it looks pixel-like. These are the best trees I've ever seen, actually. They definitely beat the Skyrim trees. ._. (although I might be the only one who didn't like those)(03-09-2012, 12:24 AM)kman Wrote:The textures looks good. But they look pixel-like and almost like they're in 2D to me .(03-08-2012, 05:47 PM)sMasl33t Wrote: Woah! The trees looks a little bit.."naaah". But no game has good looking trees, seriously. Except the trees this looks amazing. I hope it's as fun as it looks good.Wha... What? The trees look great! They seriously look almost real... RE: Project C.A.R.S. - Googolplex - 03-11-2012 The Gothic trees looking also very good RE: Project C.A.R.S. - Arvuti - 03-11-2012 I love how all of you tree huggers are admiring how good the trees look like ( they look average ) and not how good the cars look like. RE: Project C.A.R.S. - sMasl33t - 03-12-2012 (03-11-2012, 09:16 PM)Arvuti Wrote: I love how all of you tree huggers are admiring how good the trees look like ( they look average ) and not how good the cars look like.Ikr xD Enough about trees RE: Project C.A.R.S. - Googolplex - 03-13-2012 For the trees, the developer SlightlyMad, who is now working on C.A.R.S. has developed Need For Speed: SHIFT 2 Unleashed before. I did a screenshot to show the trees here look much more low poly. A little cartoonish in my eyes: Here's new fan made trailer of C.A.R.S. I think, the trees are improved. RE: Project C.A.R.S. - Googolplex - 10-03-2012 Hey all. A time is passed since last post here... the project is grown up and there is a lot of new material. New trailer: Screenshots on: http://www.wmdportal.com My question is, do horror fans also play racing games? This here is not a "normal" racing game. It's goint indie now, it's a Community Associated Racing Sim. I think, there are coming out some excellent games next year! Googolplex RE: Project C.A.R.S. - xxxxxxxxxxxxxxxx - 10-03-2012 Yeah, I don't really like racing games, so getting this for the graphics only would be pretty pointless for me. ^^ But its interesting to see how far you can push things graphics-wise with DirectX11. Did they say anything about the system requirements yet? Quote: I didn't like the Skyrim trees eitherYou can improve their looks (and a lot of other graphic stuff) a bit by messing with the .ini files - for example making the game draw shadows on trees is switched off by default if I remember correctly and can be turned back on there. It won't make it look awesome but it helps. RE: Project C.A.R.S. - Your Computer - 10-03-2012 This looks like a game i'd pay $40 for. RE: Project C.A.R.S. - Googolplex - 04-12-2013 The game is still growing up and we got a new trailer with original game music inside, so I think, it's time to update the thread with new stuff from SlightlyMad. Looks like this game is going to become a true masterpiece and bring racing genre to a new milestone of realism. Nicolas Hamilton (brother of Lewis Hamilton) is involved in development to create physics that are close to real. Finally they got the Porsche license and added some cars in the game. There's also a snowy track coming soon. The release is planned for the end of 2013, but I think it will be moved to early 2014. RE: Project C.A.R.S. - Traggey - 04-13-2013 The trees look flat because they are infact flat, they're just textures, not proper models. |