Combination - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Combination (/thread-13783.html) Pages:
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RE: Combination - Datguy5 - 03-06-2012 (03-06-2012, 02:07 PM)Saren Wrote:Ohh XD well then i have to make inventory.hps in my maps folder.(03-06-2012, 02:05 PM)Datguy5 Wrote:Nono, that's was the reason it DID'nt work, I out it into my maps folder instead(03-06-2012, 02:03 PM)Saren Wrote:Oh good.And is it working now?Because im gonna have combinations in my story too.(03-06-2012, 02:02 PM)Datguy5 Wrote:Lol yea, that's what I did xD(03-06-2012, 02:35 AM)HollowRiku13 Wrote: Create an inventory.hps, move it to your maps folder, then add this:I thought you have to place the inventory.hps in the main folder of your custom story.. RE: Combination - Saren - 03-06-2012 (03-06-2012, 02:10 PM)Datguy5 Wrote:You do that bro xD(03-06-2012, 02:07 PM)Saren Wrote: Nono, that's was the reason it DID'nt work, I out it into my maps folder insteadOhh XD well then i have to make inventory.hps in my maps folder. RE: Combination - Datguy5 - 03-06-2012 (03-06-2012, 02:11 PM)Saren Wrote:But what should the inventory.hps look like?Without any combinations in it yet.(03-06-2012, 02:10 PM)Datguy5 Wrote:You do that bro xD(03-06-2012, 02:07 PM)Saren Wrote: Nono, that's was the reason it DID'nt work, I out it into my maps folder insteadOhh XD well then i have to make inventory.hps in my maps folder. RE: Combination - Saren - 03-06-2012 (03-06-2012, 02:14 PM)Datguy5 Wrote: But what should the inventory.hps look like?Without any combinations in it yet.Well mine looks like this //COMBINE HAMMER// //////////////////// void hammer_chipper(string &in asItemA, string &in asItemB) { PlayGuiSound("15_make_hammer", 1.0f); RemoveItem(asItemA); RemoveItem(asItemB); GiveItem("stone_hammer_chipper", "Puzzle", "stone_hammer_chipper", "stone_hammer_chipper.tga", 0); } //////////////////////////// // Run at the start of the game. void OnGameStart() { /////HAMMER & CHIPPER COMBO///// AddCombineCallback("hammer_chipper", "stone_hammer_1", "stone_chipper_1", "hammer_chipper", false); } RE: Combination - Datguy5 - 03-06-2012 Ok thanks.I think i could combine those too : D(+ i could basically just copy that) But not sure yet. RE: Combination - Saren - 03-06-2012 (03-06-2012, 02:39 PM)Datguy5 Wrote: Ok thanks.I think i could combine those too : D(+ i could basically just copy that) But not sure yet.2tally fair man, Np, and good luck with it, hehe RE: Combination - Datguy5 - 03-06-2012 (03-06-2012, 02:52 PM)Saren Wrote:Thanks.Same to you!(03-06-2012, 02:39 PM)Datguy5 Wrote: Ok thanks.I think i could combine those too : D(+ i could basically just copy that) But not sure yet.2tally fair man, Np, and good luck with it, hehe RE: Combination - HollowRiku13 - 03-06-2012 I'm glad I helped . I didn't know how to do it too. But I searched in the original Amnesia and I learned it. RE: Combination - Saren - 03-06-2012 (03-06-2012, 09:50 PM)HollowRiku13 Wrote: I'm glad I helped . I didn't know how to do it too. But I searched in the original Amnesia and I learned it.I'm very happy with that decicion bro xD |