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HPS error (level editing) - Printable Version

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RE: HPS error (level editing) - mrscoomich - 03-21-2012

No :\ Still nothing.


RE: HPS error (level editing) - DaAinGame - 03-21-2012

void UsedKeyOnDoor(string &in asItem, string &in asEntity)

{

SetSwingDoorLocked("mansion_1", false, true);

PlaySoundAtEntity("", "unlock_door.snt", "mansion_1", 0, false);

RemoveItem("key_1");

}

This didn't work for you? Hm.... Everything in that code looks fine to me. No missing " or ; You said that everything works except for the sound playing correct? If so, did you mess with that sound file? Moved it or anything? If you didn't try using "unlock_door.ogg" .snt should've worked but I don't know what else you could try =/. I would say that names didn't match up, but if the door still unlocks that wouldn't be the case



RE: HPS error (level editing) - mrscoomich - 03-21-2012

Oh, alright. It worked Smile

I put "unlocked_door.snt" instead of "unlock_door.snt"

Thank you so much! =D I appreciate it.


RE: HPS error (level editing) - DaAinGame - 03-21-2012

Good to hear! Feel free to message me if you have any more questions, I'm always available to help to the best of my abilities.