Frictional Games Forum (read-only)
Horror Event Wont work... - Printable Version

+- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum)
+-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html)
+--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html)
+---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html)
+---- Thread: Horror Event Wont work... (/thread-14480.html)

Pages: 1 2 3


RE: Horror Event Wont work... - JetlinerX - 04-04-2012

I dont think you need this, but do you have an OnLeave ()?



RE: Horror Event Wont work... - jessehmusic - 04-04-2012

Gonna try ,
__________
Didnt work :S


RE: Horror Event Wont work... - JetlinerX - 04-04-2012

I assume you have tried restarting Amnesia since you tried these things? Sometimes the game is weird like that.



RE: Horror Event Wont work... - jessehmusic - 04-04-2012

(04-04-2012, 04:00 PM)JetlinerX Wrote: I assume you have tried restarting Amnesia since you tried these things? Sometimes the game is weird like that.
Hmm i made Reload map


RE: Horror Event Wont work... - JetlinerX - 04-04-2012

Restart your game, 9 times out of 10 that works for me.



RE: Horror Event Wont work... - jessehmusic - 04-04-2012

(04-04-2012, 04:00 PM)JetlinerX Wrote: I assume you have tried restarting Amnesia since you tried these things? Sometimes the game is weird like that.
got the sound to work , but the entity wont spawn...


RE: Horror Event Wont work... - JetlinerX - 04-04-2012

Check the name first, though I assume you have.



RE: Horror Event Wont work... - jessehmusic - 04-04-2012


void HorrorBarrel(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("Horror_Barrel_1", false);
PlaySoundAtEntity("Horror_Barrel_1", "24_iron_maiden.snt", "Player", 0, false);
}



RE: Horror Event Wont work... - JetlinerX - 04-04-2012

...Yeah, check and make sure the barrel is named "Horror_Barrel_1" and in any case, you should avoid numbers, and underscores in names, so try to name it "HorrorBarrel" and make sure all the names match up still.



RE: Horror Event Wont work... - flamez3 - 04-04-2012

Don't exactly know if this is settled but you have false instead of true in SetEntityActive("Horror_Barrel_1", false); c: