Who Also Does this...? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-18.html) +--- Thread: Who Also Does this...? (/thread-14616.html) |
RE: Who Also Does this...? - Xanthos - 04-10-2012 I hope this is fixed in the next Amnesia project. But basically I only did it when the brute chases you escaping the sewers. I didn't see it coming. But when the Amnesia chase theme went up my arm hairs stood up, I turned off the speakers and let him kill me. XD I was such a pussy at the time. But now I always try to escape a chase (barely works though). RE: Who Also Does this...? - Datguy5 - 04-11-2012 (04-10-2012, 11:33 PM)Xanthos Wrote: I hope this is fixed in the next Amnesia project.I did almost that same thing when i first played amnesia And now when i play Amnesia i usually just try to hide or run past him RE: Who Also Does this...? - Desperate4God - 04-13-2012 I did something similiar in Penumbra: Spoiler below!
RE: Who Also Does this...? - imgoneimdead - 04-13-2012 I think frictional should make the second amnesia more unforgiving. RE: Who Also Does this...? - Adny - 04-13-2012 That is simply because you had the wrong mind set. You tried to beat the game instead of enjoy it, simple as that. RE: Who Also Does this...? - Putmalk - 04-14-2012 I do this only to test my monsters, death messages, and checkpoints in my custom stories. I don't do it for anything else. RE: Who Also Does this...? - Xss - 04-14-2012 I'm guilty, I am pretty sure I ran at some monster at one point simply to be killed, resurrected with full health, and have the monster gone :/ RE: Who Also Does this...? - RawkBandMan - 04-14-2012 (04-13-2012, 07:00 AM)andyrockin123 Wrote: That is simply because you had the wrong mind set. You tried to beat the game instead of enjoy it, simple as that.The only time I (And probably most others) ever do it is in custom stories when I'm really scared and want to brighten myself up. I beat the actual game in fear the entire way through. RE: Who Also Does this...? - spukrian - 04-15-2012 (04-09-2012, 01:42 AM)spukrian Wrote: I haven't done this but I'm gonna try it next time I play through Amnesia.I'm playing through Amnesia this way now and so far it doesn't really work. Spoiler below!
(04-09-2012, 01:42 AM)spukrian Wrote: If it's a design error or player error... well, I'll save that discussion for another day.Let me get back to this point. The first few times I play the game I play the way the designers intended. this goes for both Amnesia and Penumbra. It also goes for other games of a similar type (e.g. System Shock 2). However, when I've played the game a few times, I'd like to experiment. Can I play this game a different way? How much can I break the "rules" the designers have put in place? How much freedom do I really have? To take System Shock 2 as an example. It has some RPG mechanics, mainly statistics which you choose how to improve during the game. Now, for Normal difficulty at least, the "best" character to play the game with would be an "all-round" character, i.e. knows some guns, knows some hacking/tech and knows a few psionics. However, the beauty of the game is that you can play it and finish it with a character who specializes in one field. Sure, it is going to be much more difficult than usual, but by now you have played the game so many times you know just about everything there is to know about the game and you appreciate the challenge. Another example to look at are the Thief games. You can play them in almost anyway you want. Personally I prefer to play on the hardest difficulty and knocking out every guard with a blackjack. Others prefer "ghosting", where they don't use violence and finish levels without being seen or heard by anyone. If you really want to, there's nothing stopping you from setting the difficulty to the easiest setting and playing as an assassin, killing everyone that crosses your path! However what I enjoyed the most is using the game mechanics (jumping, grabbing ledges, rope arrows and stacking crates) to reach places the designers didn't intend you to find, that's definitely "breaking the rules" that the designers put in place! What about Penumbra then? Well, if you killed all the dogs in Overture, try to get through the game by sneaking past them. And vice versa, if you usually avoid them altogether, then maybe you should try confronting them this time. And there's more, you could try to find as many alternate solutions to puzzles as possible (granted, not that many but they are still there). This is where Amnesia isn't as good as Penumbra IMHO. There is just one effective way of dealing with enemies (running and hiding) and most, if not all, puzzles don't have any alternate solutions. However there is one new way I have found of playing the game: try getting through the game without ever using the lantern or any tinderboxes for that matter (maybe someone else has tried this?). It actually made the game less scary. Now, maybe I should bring up some contrary examples of games where it is difficult or impossible to "break the rules", but that will have to wait for a different post. To conclude, yes, at first you should play the game as intended, but later on you should be able to play the game any way you want! RE: Who Also Does this...? - xPICKLEMONSTER - 04-15-2012 because im scared of the monster being there when i turn round a corner, i run at him so that i know where he is. it lets me tavel faster around the map so i dont have to sneak around and get scared by the atmosphere. |