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Question about tunnel - Printable Version

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Pages: 1 2


RE: Question about tunnel - Adrianis - 05-29-2012

Which sound are you referring to?


RE: Question about tunnel - FlawlessHappiness - 05-29-2012

Which sound are we talking about? Everything so there will be no sound at all? Or just the background music? The player sounds?

These works to stops sounds, but i don't know how you will use them.

StopSound(string& asSoundName, float afFadeTime);
StopMusic(float afFadeTime, int alPrio);


RE: Question about tunnel - LolMak - 05-30-2012

I'm talking about the sound of my stories, that script void Stop(string &in asParent, string &in asChild, int alState)
{
StopSound("Res.ogg", 0);
}
In my hps file. But he is not working.


RE: Question about tunnel - FlawlessHappiness - 05-30-2012

Give us the script that starts the sound