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[WIP] First "Real" Custom Story, Need some testers! [Update 0.3] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [WIP] First "Real" Custom Story, Need some testers! [Update 0.3] (/thread-16367.html) Pages:
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RE: First "Real" Custom Story, Need some testers! Update 0.2 - Cetex1337 - 06-21-2012 (06-21-2012, 07:56 PM)Stepper321 Wrote: You don't think about Number 1. You do it. You never should have a lantern that is full. Always put it around 60/80 or 0/30Sir, i can't find the script for it. If you wish to make it happen then either reply with the script or pm me. Update 0.3 is now available guys ![]() RE: First "Real" Custom Story, Need some testers! Update 0.2 - The Shanus - 06-21-2012 (06-21-2012, 08:11 PM)Cetex1337 Wrote:If he didn't PM you, I just found out it was SetPlayerLampOil(35.0f); (35.0f is just what I have set for mine - it can be anywhere between 0 - 100.)(06-21-2012, 07:56 PM)Stepper321 Wrote: You don't think about Number 1. You do it. You never should have a lantern that is full. Always put it around 60/80 or 0/30Sir, i can't find the script for it. If you wish to make it happen then either reply with the script or pm me. RE: First "Real" Custom Story, Need some testers! Update 0.2 - Cetex1337 - 06-24-2012 (06-21-2012, 09:04 PM)The Shanus Wrote:Thanks man!(06-21-2012, 08:11 PM)Cetex1337 Wrote:If he didn't PM you, I just found out it was SetPlayerLampOil(35.0f); (35.0f is just what I have set for mine - it can be anywhere between 0 - 100.)(06-21-2012, 07:56 PM)Stepper321 Wrote: You don't think about Number 1. You do it. You never should have a lantern that is full. Always put it around 60/80 or 0/30Sir, i can't find the script for it. If you wish to make it happen then either reply with the script or pm me. The post is still open, so gogo guys ![]() RE: First "Real" Custom Story, Need some testers! [Update 0.3] - ApeCake - 06-26-2012 Alright, I think I "completed" it. Here's my review: Warning for future players that read this; this does contain spoilers. Spoiler below!
My rating: 6.5/10. RE: First "Real" Custom Story, Need some testers! [Update 0.3] - Cetex1337 - 06-27-2012 (06-26-2012, 07:50 PM)ApeCake Wrote: Alright, I think I "completed" it. Here's my review:Thank you so much for your time, i will really try to improve the things you said. THANKS MAN! ![]() RE: First "Real" Custom Story, Need some testers! [Update 0.3] - ApeCake - 06-27-2012 (06-27-2012, 02:40 PM)Cetex1337 Wrote: Thank you so much for your time, i will really try to improve the things you said. THANKS MAN!Haha no problem! When the next version is out I'll be sure to check it out again! ![]() RE: First "Real" Custom Story, Need some testers! [Update 0.3] - Cetex1337 - 06-28-2012 (06-27-2012, 08:36 PM)ApeCake Wrote:Thank you(06-27-2012, 02:40 PM)Cetex1337 Wrote: Thank you so much for your time, i will really try to improve the things you said. THANKS MAN!Haha no problem! When the next version is out I'll be sure to check it out again! ![]() RE: First "Real" Custom Story, Need some testers! [Update 0.3] - WALP - 08-05-2012 This custom story is disappointing, and the only wise decission is to scrap it. I got a whole paper filled with notes about problems with the story and it would really take too long to write it all down so let me summarize 1.the flashback intro is nice and the room you start in is well detailed, this is the only good things to say about this custom story sorry. 2. the story makes no sence. the story is just as important as scares if not more important. is there even a story???? 3. Monster encounter is insanely early even for a Custom story 4. When you design level, do so with the thought in mind that the places should make as much sence as actual places does. now why is there suddenly a tight little room with a well in the middle of the house? at least try to make a proper transition. and why is the place down stairs flooded? with a monster in it?, really why is there even rooms at the bottom of the well and not a sewer. 5. give the player a clear goal other then proceeding at the beginning, fx in the start of original amnesia you find a note from yourself telling you to find the inner sanctum, and kill alexander. 6. this could all fit inside a single level. dont make it so tight. really theres a lot more i could write but i think you understand why its meaningless to continue that story anymore now. also here a link to a video that might help you http://www.youtube.com/watch?v=-7SoKwVbtdY RE: First "Real" Custom Story, Need some testers! [Update 0.3] - MaGicBush - 08-07-2012 I played through it, and other than Tratoloks suggestions I only have one. In the first room on my first play through I went in the cabinet that you unlock when the monster slammed through the door. The door to the cabinet closed behind me without me closing it and I was stuck inside, I had to restart in order to get out since the key was gone.. |