How do get drunk? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: How do get drunk? (/thread-16455.html) Pages:
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RE: How do get drunk? - MaZiCUT - 06-24-2012 (06-24-2012, 12:14 PM)Kman Wrote: Or you could just shove a beer bottle down your throathttp://www.youtube.com/watch?v=IhnUgAaea4M RE: How do get drunk? - FlawlessHappiness - 06-24-2012 Go to http://wiki.frictionalgames.com/hpl2/amnesia/script_functions#screen_effects Look under screen effects. Mess around with them. Learn what they do. I guess i would use: FadeImageTrailTo(float afAmount, float afSpeed); afAmount - intensity (default: 0) afSpeed - time in seconds until full effect FadeRadialBlurTo(float afSize, float afSpeed); afSize - intensity (default: 0) afSpeed - time in seconds until full effect FadePlayerRollTo(float afX, float afSpeedMul, float afMaxSpeed); afX - angle of rotation of head, positive being counter-clockwise afSpeedMul - speed (possibly acceleration) multiplier of the rotation (default 1, which is really slow) afMaxSpeed - maximum speed of rotation Use this ^ to make the player's head tilt a bit (according to how much you put in it) |