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3 books open door script - Printable Version

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RE: 3 books open door script - SilentStriker - 08-05-2012

PlaySoundAtEntity("Book1Sound", "gameplay_tick", "Book1", 0.0f, false);

that is how it should look like

at least that's one of the problems



RE: 3 books open door script - Lukaboy8 - 08-05-2012

It works now! Thanks again!