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Painting Kit Help - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Painting Kit Help (/thread-19170.html) |
RE: Painting Kit Help - The chaser - 11-10-2012 For the painting: Extract the "paintings" folder and replace it. For the plug-in for gimp: Go to your Gimp folder and search for a Plug-in or Add-on folder. There, put the Add-on that you've downloaded. RE: Painting Kit Help - FlawlessHappiness - 11-10-2012 AHA! ![]() I had the wrong plugin-thingy... All i needed was a .exe file. Awesome! Thank you for the Painting The Chaser. I'm just gonna make a little more of them... It's gonna be goooooood! Woohoo! EDIT: What?? When i'm going to export the file it says it couldn't use the plugin! I'm apparently missing libgimp-2.0-0.dll. Is this common? And i am not even missing it! I can see it right there! DOUBLE EDIT: Ok, i don't know what that was, but it just worked, and i exported as .dds. The Chaser: How did you manage to replace the gray area without having 2 layers? Everytime i export and overwrite the default .dds file, it ends up as the same default .dds. I don't get it RE: Painting Kit Help - The chaser - 11-10-2012 (11-10-2012, 07:53 PM)beecake Wrote: AHA!I just opened the .psd with XNView, a very useful program that I use as a converter. I loaded the image and I made a fusion of the two layers. RE: Painting Kit Help - FlawlessHappiness - 11-10-2012 (11-10-2012, 08:09 PM)The chaser Wrote:Oh... Can you explain why when i export this:(11-10-2012, 07:53 PM)beecake Wrote: AHA!I just opened the .psd with XNView, a very useful program that I use as a converter. I loaded the image and I made a fusion of the two layers. ![]() i get this: ![]() RE: Painting Kit Help - The chaser - 11-10-2012 I think that you don't mix the two layers. That can be certainly done. Following a tutorial (in spanish) you have to apply a mask to it and then degrade it so it's visible. RE: Painting Kit Help - FlawlessHappiness - 11-10-2012 Sounds advanced.. I just tried making the .psd into a .png, then opening it in Paint.NET and exporting to .dds This works ![]() RE: Painting Kit Help - The chaser - 11-10-2012 (11-10-2012, 08:59 PM)beecake Wrote: Sounds advanced..Heh, I guess Paint always wins. Glad to hear it works ![]() RE: Painting Kit Help - FlawlessHappiness - 11-10-2012 I was thinking: Is it possible to make those pictures into entities, so i can set them active and inactive? It would make stuff MUCH more scary. I'm not sure how i'm supposed to create a corresponding .ent file. Do you know? NEVERMIND! I found out! RE: Painting Kit Help - FlawlessHappiness - 04-19-2013 Sorry for bumping this, but I'm having a problem. It's a long time since i made these paintings so it's a little far away now... I have the .dds file i want. I know this because when i open it, it's the right picture. But when i either other the .dea or the .ent file i get the wrong painting. It's like the .dea file is opening the wrong .dds file. What do i do? EDIT: Actually it's loading the first painting in my static_objects folder RE: Painting Kit Help - WALP - 04-19-2013 perhaps you collada (.dae) file is pointing to the wrong texture. Open the collada in Notepad++ and change the adress(there may be more then one) under "library_images" to point to the texture you're using. if you cant find it use the search function. |