Custom Screen Effects/Insanity - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Custom Screen Effects/Insanity (/thread-20691.html) Pages:
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RE: Custom Screen Effects/Insanity - PutraenusAlivius - 03-10-2013 (03-10-2013, 01:10 PM)tonitoni1998 Wrote: Yep when you take a look at his videos... Hes good Really good. Ask him a complicated question, such as how to make a lock destroyed by using 10 items. RE: Custom Screen Effects/Insanity - The chaser - 03-10-2013 Really good. Ask him a complicated question, such as how to make a lock destroyed by using 10 items. [/quote] That's actually easy. Just have a Local variable and add 1 to the variable when you use the item. JsutNtherPlayer pls RE: Custom Screen Effects/Insanity - No Author - 03-10-2013 (03-10-2013, 01:58 PM)The chaser Wrote:(03-10-2013, 01:26 PM)JustAnotherPlayer Wrote: That's actually easy. Just have a Local variable and add 1 to the variable when you use the item. JsutNtherPlayer pls [/quote] Well this posts just gave me an idea. RE: Custom Screen Effects/Insanity - PutraenusAlivius - 03-10-2013 (03-10-2013, 01:58 PM)The chaser Wrote:(03-10-2013, 01:26 PM)JustAnotherPlayer Wrote: That's actually easy. Just have a Local variable and add 1 to the variable when you use the item. JsutNtherPlayer pls [/quote] ........wat? OFF-TOPIC: I see a script in the Script Functions page. Am i correct in changing it to the suitable script for use in the .hps? [SCRIPT IN SCRIPT FUNC PAGE] PHP Code: void SetLevelDoorLockedText(string& asName, string& asTextCat, string& asTextEntry); [SCRIPT IN .HPS] PHP Code: SetLevelDoorLockedText("", "Messages", "LevelDoor"); RE: Custom Screen Effects/Insanity - ExpectedIdentifier - 03-10-2013 All you have to do is have a very high number for the radial blur. Usually you would have something like FadeRadialBlurTo(0.01f, 1.0f); Some value much higher would work like: FadeRadialBlurTo(0.4f, 1.0f); RE: Custom Screen Effects/Insanity - tonitoni1998 - 03-10-2013 And that will give me this awesome effect? |