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[MDL ED] Entire World - Printable Version

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RE: Entire World - Statyk - 03-12-2013

You need to export the model from Blender/Maya 2011/Max via OpenCollada. Then import it into Amnesia's Model Editor.


RE: Entire World - WALP - 03-13-2013

(03-12-2013, 08:28 PM)Vaelwing22 Wrote: Like uhh Mineways, I understand that part but my main question which I did not state because I forget things like that, was how do I import it in to Amesia via model editor or anything else?
If you got it imported into blender/maya/3ds or other then you should be able to use the same steps as with regular assets when it comes to exporting.