[ART] Invisible model + Poly reduction - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [ART] Invisible model + Poly reduction (/thread-21272.html) Pages:
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RE: Invisible model + Poly reduction - ClayPigeon - 04-25-2013 (04-25-2013, 01:41 PM)plutomaniac Wrote: No and Yes. You need to find another model that's not copyrighted, not slightly change it. When I said change the model I meant replacing it. Well thanks anyway RE: Invisible model + Poly reduction - Traggey - 04-26-2013 Well first of 5.5 K polygons is low for a car model, it won't be a problem, so don't worry about reducing it! Secondly, copyrighted/ripped models are not alowed here on the forums, so if you decide to upload a story here containing such models it will be taken down. Finally, have you actually created .mat files using the material editor so that the game engine can read your textures? RE: Invisible model + Poly reduction - ClayPigeon - 04-26-2013 (04-26-2013, 05:46 PM)Traggey Wrote: Well first of 5.5 K polygons is low for a car model, it won't be a problem, so don't worry about reducing it! I got the model working perfectly, as the modelview created the .mat files for me. The model is BARELY seen, maybe for around 20 seconds, so I didn't spend much time on it. Anyway non of this matters as the model's ripped. I am looking for days now for a low poly 3d vehicle model (free) that isn't copyrighted, but I can't find any, nowhere... They are either high poly, cost around 50$, or copyrighted. (converted from a game, etc)... I'd really appreciate if anyone can link me a model with these requirements! |