Sound problem - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Sound problem (/thread-22212.html) Pages:
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RE: Sound problem - No Author - 07-23-2013 So I tested the script myself and use this script PHP Code: PlaySoundAtEntity("WaterFlow", "12_epoxy_flow.ogg", "WaterStreamArea", 1, true); RE: Sound problem - Lizard - 07-23-2013 (07-23-2013, 02:07 PM)GoranGaming Wrote: I used this line in one of my custom stories, it worked: Did't work either. And i've tryed with .ogg .snt and without extension on both the area and particle. Nothing has worked (07-23-2013, 02:11 PM)No Author Wrote: So I tested the script myself and use this script Quess that's there is something wrong with my game or something, cuz that did't work either for me RE: Sound problem - No Author - 07-23-2013 Can you like give the screenshot of your "WaterStreamArea" ? I think that's the main problem. In the level editor. RE: Sound problem - Lizard - 07-23-2013 It works now. For some reason i could't use the reload function in the develop enviroment. i had to restart game it self, and then it worked. Anyway thanks for the help guys RE: Sound problem - No Author - 07-23-2013 Wait so you didn't restart your game while changing the script ? RE: Sound problem - Lizard - 07-23-2013 (07-23-2013, 02:18 PM)No Author Wrote: Wait so you didn't restart your game while changing the script ? Normally i use Debug Toolbar to reload maps in-game, and then it works. But for some reason it did't work this time RE: Sound problem - No Author - 07-23-2013 (07-23-2013, 02:20 PM)ZereboO Wrote:(07-23-2013, 02:18 PM)No Author Wrote: Wait so you didn't restart your game while changing the script ? I don't think you can reload a script in-game. Restart your game every time you change the script( I don't know if it needs to restart or not. But that's what I do when change my script). RE: Sound problem - Lizard - 07-23-2013 (07-23-2013, 02:22 PM)No Author Wrote:(07-23-2013, 02:20 PM)ZereboO Wrote:(07-23-2013, 02:18 PM)No Author Wrote: Wait so you didn't restart your game while changing the script ? I've done it in several maps before without any problems RE: Sound problem - GoranGaming - 07-23-2013 Yes, you can use the debug thing to reload scripts, that's how FG does it and that's how I always done it RE: Sound problem - Lizard - 07-23-2013 (07-23-2013, 04:43 PM)GoranGaming Wrote: Yes, you can use the debug thing to reload scripts, that's how FG does it and that's how I always done it Yep. it's just fucked that it did not work this time. Well screw that it works now |