Creating a monster - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Creating a monster (/thread-23419.html) Pages:
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RE: Creating a monster - RedKnight - 09-27-2013 (09-27-2013, 07:16 PM)TheWalshinator Wrote: Is it a problem with saving it, or is it a problem with the tools themselves? both i guess. but i tried import mesh and it crashes the model editor. RE: Creating a monster - TheWalshinator - 09-27-2013 OK. Did you use Blender's Material system for colouring the model? RE: Creating a monster - RedKnight - 09-27-2013 (09-27-2013, 07:21 PM)TheWalshinator Wrote: OK. Did you use Blender's Material system for colouring the model? Meterial system? Yes RE: Creating a monster - TheWalshinator - 09-27-2013 (09-27-2013, 07:33 PM)mike1266 Wrote:(09-27-2013, 07:21 PM)TheWalshinator Wrote: OK. Did you use Blender's Material system for colouring the model? That could be the issue. Try using Amnesia's texture editor and see if that works RE: Creating a monster - RedKnight - 09-27-2013 (09-27-2013, 07:39 PM)TheWalshinator Wrote:(09-27-2013, 07:33 PM)mike1266 Wrote:(09-27-2013, 07:21 PM)TheWalshinator Wrote: OK. Did you use Blender's Material system for colouring the model? Amnesia whaaaaaatttt?? O_O Never heard of it RE: Creating a monster - TheWalshinator - 09-27-2013 (09-27-2013, 07:40 PM)mike1266 Wrote:The texture editor included with the other HPL tools.(09-27-2013, 07:39 PM)TheWalshinator Wrote:(09-27-2013, 07:33 PM)mike1266 Wrote:(09-27-2013, 07:21 PM)TheWalshinator Wrote: OK. Did you use Blender's Material system for colouring the model? RE: Creating a monster - PutraenusAlivius - 09-28-2013 - Make the enemy - Texture it - Export it (Tick only: Apply Modifiers, Selection Only (NOTE: You have to select the mesh you want to export if you use Selection Only.), Include UV Textures, and Use Object Instances. Un-tick everything else.) - Create the .mat file in the MATERIAL EDITOR. And now I guess everything is all done! Except the fact that you can't make the damn monster to move. |