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Creating a monster - Printable Version

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RE: Creating a monster - RedKnight - 09-27-2013

(09-27-2013, 07:16 PM)TheWalshinator Wrote: Is it a problem with saving it, or is it a problem with the tools themselves?

both i guess. but i tried import mesh and it crashes the model editor.


RE: Creating a monster - TheWalshinator - 09-27-2013

OK. Did you use Blender's Material system for colouring the model?


RE: Creating a monster - RedKnight - 09-27-2013

(09-27-2013, 07:21 PM)TheWalshinator Wrote: OK. Did you use Blender's Material system for colouring the model?

Meterial system? Yes


RE: Creating a monster - TheWalshinator - 09-27-2013

(09-27-2013, 07:33 PM)mike1266 Wrote:
(09-27-2013, 07:21 PM)TheWalshinator Wrote: OK. Did you use Blender's Material system for colouring the model?

Meterial system? Yes

That could be the issue. Try using Amnesia's texture editor and see if that works


RE: Creating a monster - RedKnight - 09-27-2013

(09-27-2013, 07:39 PM)TheWalshinator Wrote:
(09-27-2013, 07:33 PM)mike1266 Wrote:
(09-27-2013, 07:21 PM)TheWalshinator Wrote: OK. Did you use Blender's Material system for colouring the model?

Meterial system? Yes

That could be the issue. Try using Amnesia's texture editor and see if that works

Amnesia whaaaaaatttt?? O_O Never heard of it


RE: Creating a monster - TheWalshinator - 09-27-2013

(09-27-2013, 07:40 PM)mike1266 Wrote:
(09-27-2013, 07:39 PM)TheWalshinator Wrote:
(09-27-2013, 07:33 PM)mike1266 Wrote:
(09-27-2013, 07:21 PM)TheWalshinator Wrote: OK. Did you use Blender's Material system for colouring the model?

Meterial system? Yes

That could be the issue. Try using Amnesia's texture editor and see if that works

Amnesia whaaaaaatttt?? O_O
The texture editor included with the other HPL tools.


RE: Creating a monster - PutraenusAlivius - 09-28-2013

- Make the enemy
- Texture it
- Export it (Tick only: Apply Modifiers, Selection Only (NOTE: You have to select the mesh you want to export if you use Selection Only.), Include UV Textures, and Use Object Instances. Un-tick everything else.)
- Create the .mat file in the MATERIAL EDITOR.

And now I guess everything is all done!
Except the fact that you can't make the damn monster to move.