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The one-week Environment #2 Finished! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: The one-week Environment #2 Finished! (/thread-23526.html) |
RE: The one-week Environment #2 - WALP - 10-08-2013 (10-08-2013, 09:57 PM)The chaser Wrote:you get used to it, and there's also coca cola if you're rich enough. And even if you're not if you save up for a month or 2 you will still be able to have some. Working at a resturant is also an option.(10-08-2013, 09:49 PM)gREY Wrote: Hell is only a word... the reality is much much worse. You can also be affected by your environment or brainwash yourself into projecting the value of coca cola unto some other element of this world, and in some cases even make yourself think you dislike coca cola. insanity insanity interesting indeed. but the point is that there are no cola plants growing in hell. RE: The one-week Environment #2 - Traggey - 10-08-2013 You'll know they're mine when I show up on your doorstep with a sledgehammer and nailed baseball bat. RE: The one-week Environment #2 - Artyom - 10-08-2013 (10-08-2013, 10:21 PM)Traggey Wrote: You'll know they're mine when I show up on your doorstep with a sledgehammer and nailed baseball bat. ![]() RE: The one-week Environment #2 - Gilligan's Hell - 10-08-2013 (10-08-2013, 09:57 PM)The chaser Wrote:(10-08-2013, 09:49 PM)gREY Wrote: Hell is only a word... the reality is much much worse. i was quoting Event Horizon. RE: The one-week Environment #2 - Acies - 10-09-2013 ![]() Full link: http://s21.postimg.org/fghfjmvwl/Env2_Day1.png Day1. Might change it to day-time. Also not sure if end-result will look like crap considering how I approach this. RE: The one-week Environment #2 - JonnyAnomaly - 10-09-2013 Nice looking terrain and skybox, only thing I can think of so far is the global fog colour - The closer to the skybox colours and values the better I think, so the distant mountains blend in more. Terrain with some mountains, the ground texture is awful I know ![]() RE: The one-week Environment #2 - Rapture - 10-09-2013 The fog looks bad the further it goes because it doesn't affect the skybox. ![]() Terrain looks strange, if you try comparing the size to the cactuses and the color it has. It just looks weird IMO. RE: The one-week Environment #2 - Streetboat - 10-09-2013 Day 1: I'm having issues with draw distance and lighting artifacts. ;_; ![]() RE: The one-week Environment #2 - Statyk - 10-09-2013 The draw distance can be changed if you go to the game.cfg Boxlights also can't really go further than 400x400x400 or else it leaves artifacts, if that's what you have going on there. RE: The one-week Environment #2 - JonnyAnomaly - 10-09-2013 Probably a stupid question, but how do you make your image display without having to click a link? |