A question on design - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: A question on design (/thread-24112.html) Pages:
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RE: A question on design - The chaser - 12-14-2013 The thing that makes Amnesia maps special is the diversification of the assets: They are used in many different places, in different contexts. Also, the Brennenburg castle is a place which is easy to believe it exists (the distribution is realistic). It's not only about the detail, it's about the background: If there's a story behind, the map won't look bad. |