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[SOLVED]Memento dont work - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SOLVED]Memento dont work (/thread-25361.html) Pages:
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RE: Memento dont work - Rowzter - 05-25-2014 (05-25-2014, 02:57 PM)Romulator Wrote: Does that really works since the door and the key are on different levels?. shall try this out! RE: Memento dont work - Romulator - 05-25-2014 I don't see why it shouldn't. Just make sure the name of the key matches up with the script you use where the Level Door is located! RE: Memento dont work - Rowzter - 05-25-2014 (05-25-2014, 03:01 PM)Romulator Wrote: I don't see why it shouldn't. Just make sure the name of the key matches up with the script you use where the Level Door is located! that worked fine =D I just read somewhere that you have to make something globalvariants if 2 items or whatever aren't in the same level/map. whatever thanks for the help everyone! RE: Memento dont work - Romulator - 05-25-2014 Globals are only used when you need to check something across two or more maps. In the case of unlocking a level door in another map using global vars, a likely method to use would be the levers. But since a key can be taken between two maps, you don't need to worry about it! Good luck on your project! RE: Memento dont work - Rowzter - 05-25-2014 (05-25-2014, 03:17 PM)Romulator Wrote: Globals are only used when you need to check something across two or more maps. Thank You! =D |