Carnivorous Jellybean's Re-Textured Models - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Resources (https://www.frictionalgames.com/forum/forum-42.html) +---- Thread: Carnivorous Jellybean's Re-Textured Models (/thread-25796.html) |
RE: Carnivorous Jellybean's Re-Textured Models - CarnivorousJelly - 08-06-2014 That could always be implemented with script in-game c: not sure how I could add it to the model itself though RE: Carnivorous Jellybean's Re-Textured Models - Darkspellbound - 08-06-2014 (08-04-2014, 03:12 AM)Carnivorous Jellybean Wrote: Notes: All the assets that you don't recognize (not amfp, tdd, or justine) are included in the download. Just slap the folder "carnivorous_jellybean" in to your entities folder - should work from thereThis look nice, can not wait until someone make custom story out off this. RE: Carnivorous Jellybean's Re-Textured Models - Mudbill - 08-06-2014 Someone please make a mod with this named Shrek's Swamp. RE: Carnivorous Jellybean's Re-Textured Models - FlawlessHappiness - 08-13-2014 Ooooooooooh! Love the stone suitor! Would it be possible to have him as a static entity, in his very first frame of animation? You know, to make him spawn from the statue! RE: Carnivorous Jellybean's Re-Textured Models - The chaser - 08-13-2014 It is indeed very possible, Flawless I can do it pretty easily to be honest. RE: Carnivorous Jellybean's Re-Textured Models - FlawlessHappiness - 08-13-2014 (08-13-2014, 07:41 PM)The chaser Wrote: It is indeed very possible, Flawless I can do it pretty easily to be honest. That would be like amazing! And a very very very good scare! RE: Carnivorous Jellybean's Re-Textured Models - CarnivorousJelly - 08-13-2014 :o NO LEMME TRY I'M A NOOB AND I LEARN THROUGH EXPERIENCE (Don't worry, I'll come crying to you in a couple minutes when I have absolutely no idea what I'm doing or why my entity's suddenly broken) -40 minutes later- I have no idea how to get him set to his first frame of animation rather than just the T-shape D: RE: Carnivorous Jellybean's Re-Textured Models - victorkim890(KimmyChimmy) - 08-13-2014 easy Code: SetEnemyDisabled(string& asName, bool abDisabled); RE: Carnivorous Jellybean's Re-Textured Models - Streetboat - 08-13-2014 nope, that's not what they wanted RE: Carnivorous Jellybean's Re-Textured Models - victorkim890(KimmyChimmy) - 08-13-2014 probally this? |