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[RELEASE] Monsters - An Amnesia Concept - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [RELEASE] Monsters - An Amnesia Concept (/thread-25939.html) |
RE: [ALPHA] Monsters - An Amnesia Concept WIP - Tiger - 08-25-2014 Haha, that's pretty creative. Will try soon. RE: [ALPHA] Monsters - An Amnesia Concept WIP - HumiliatioN - 08-25-2014 (08-25-2014, 06:28 AM)FlawlessHappiness Wrote:(08-25-2014, 06:16 AM)HumiliatioN Wrote:(08-24-2014, 10:45 PM)FlawlessHappiness Wrote: BUUUUUMP! Yeah I noticed that this is alpha when I first tried this version. And I'm glad you are testing it and uploading to show everyone, I just prefer to hire some "Private testers" it's better that way, but yeah.. that's just my opinion ![]() Good luck with the project! RE: [ALPHA] Monsters - An Amnesia Concept WIP - FlawlessHappiness - 08-28-2014 To keep the thread alive, I'll leak some amazing pictures... Now don't drool on your keyboard... ![]() ![]() RE: [ALPHA] Monsters - An Amnesia Concept WIP - FlawlessHappiness - 08-30-2014 Here's a little video about the settings I've made. RE: [ALPHA] Monsters - An Amnesia Concept WIP - Mudbill - 08-30-2014 Looks really cool ![]() Maybe you should add a highlight as to which setting is currently in effect. Either make it an actual lever with On/Off icons on the states, or make Off disappear when it's in effect after clicking it and the same with the On state. Maybe just use a pointlight on the active state? Idk, something to indicate would be cool. RE: [ALPHA] Monsters - An Amnesia Concept WIP - FlawlessHappiness - 08-30-2014 (08-30-2014, 06:14 PM)Mudbill Wrote: Looks really cool Easy peasy! I'll throw in a pointlight! Thanks for the input! ![]() Will definitely do! DONE! ![]() RE: [ALPHA] Monsters - An Amnesia Concept WIP - HumiliatioN - 08-30-2014 (08-30-2014, 05:10 PM)FlawlessHappiness Wrote: Here's a little video about the settings I've made. Wow, I'm tracking this mod and watching further updates, even more. It's really interesting and impressive so far. Keep it up! RE: [ALPHA] Monsters - An Amnesia Concept WIP - FlawlessHappiness - 09-02-2014 BUUUUUUUUUUUUUMP! What do you know? I kind of wanted to give you a demo, to show you what the actual thing will be like. Small info: Max level is 20. There is only 1 map. Everything else should be in the OP! Here's the link: https://www.mediafire.com/?zkh35qq3h3u2qo3 Please report back if any problems occur EDIT: Bugs have already been reported! You can see them in the OP EDIT2: Bugs should've been fixed now RE: [DEMO] Monsters - An Amnesia Concept WIP - Darkspellbound - 09-03-2014 Would be better if you can design your own monsters and put into mod, fighting with invisible monsters made me kinda lonely. RE: [DEMO] Monsters - An Amnesia Concept WIP - FlawlessHappiness - 09-03-2014 (09-03-2014, 02:19 PM)Darkspellbound Wrote: Would be better if you can design your own monsters and put into mod, fighting with invisible monsters made me kinda lonely. Invisible monsters? What do you mean invisible monsters? Are you saying you're litterally just using moves, but no monster is in the arena? Because you're supposed to start with a box as your monster |