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PropAnimation won't stop playing - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: PropAnimation won't stop playing (/thread-30345.html) Pages:
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RE: PropAnimation won't stop playing - Mudbill - 08-08-2015 Welp, I've not actually attempted to make it work myself, so I don't really know how it works. I figured some parts were within the same entity, and that it might be easier to control them by splitting the model into several, then have them enable/disable at appropriate times with similar entities that work differently. Kinda like moving a bookshelf forwards, then sideways. You have to swap the bookcase entity with another that uses another axis. At least that's how you had to do it before. 1.3 might have a better method. RE: PropAnimation won't stop playing - Traggey - 08-08-2015 (08-08-2015, 12:42 PM)Mugbill Wrote: Maybe you should just edit the model to work better in your environment. Split up things that don't work that well together and have them act individually. yesibestmaya RE: PropAnimation won't stop playing - Streetboat - 08-09-2015 canihashalpplzmrbestmaya RE: PropAnimation won't stop playing - Traggey - 08-09-2015 nofukdatmayastupdlul RE: PropAnimation won't stop playing - Catalyst - 08-09-2015 (08-09-2015, 10:11 AM)Traggey Wrote: nofukdatmayastupdlul Everything is stupid.. |