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Amnesia crashes when loading map - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Amnesia crashes when loading map (/thread-31724.html) |
RE: Amnesia crashes when loading map - Nanatsumi - 11-21-2015 (11-21-2015, 03:40 PM)FlawlessHappiness Wrote: You will need to be more specific. Game Running -------------------------------------------------------- -------- Loading map 'Main_men_Raleigh.map' --------- ERROR: Could not open binary file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/Raleigh/maps/Main_men_Raleigh.map_cache' ERROR: Could not map cache file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/Raleigh/maps/Main_men_Raleigh.map'.ERROR: Couldn't find 0-face '../../../../../../_pos_x', for cubemap '../../../../../../' in path: '../../../../../../' MeshEntity Loading: 0 ms Primitive Loading: 126 ms Decal Loading: 0 ms Object Combining: 0 ms Compilation: 0 ms Combining: 64 ms Sorting: 63 ms Meshes: 0 ms Bodies: 1 ms Static Objects: 190 ms Entities: 1 ms Compilation: 0 ms Total: 195 ms Meshes created: 1 Bodies created: 1 -------- Loading complete --------- ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5 Setting profile: 'Al' Path: 'C:\Users\______\Documents/Amnesia/Rellie/Al/' -------- Loading map 'Raleigh_Elevator_1.map' --------- ERROR: Could not open binary file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/Raleigh/maps/Raleigh_Elevator_1.map_cache' ERROR: Could not map cache file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/Raleigh/maps/Raleigh_Elevator_1.map'.ERROR: Couldn't find 0-face '../../../../../../_pos_x', for cubemap '../../../../../../' in path: '../../../../../../' MeshEntity Loading: 1121 ms Primitive Loading: 53 ms Decal Loading: 0 ms Object Combining: 0 ms Compilation: 5 ms Combining: 236 ms Sorting: 1 ms Meshes: 12 ms Bodies: 223 ms Static Objects: 1416 ms Entities: 773 ms Compilation: 0 ms Total: 2196 ms Meshes created: 14 Bodies created: 10 -------- Loading complete --------- RE: Amnesia crashes when loading map - Romulator - 11-21-2015 Does your level have a skybox? If so, what happens if you remove it? If you do not have one, you may need to open your map with a text editor and null ( "" ) the filename reference associated with the skybox. RE: Amnesia crashes when loading map - Nanatsumi - 11-21-2015 (11-21-2015, 04:54 PM)Romulator Wrote: Does your level have a skybox? If so, what happens if you remove it? Map are working(with skybox) without HPS file But with HPS file it crashed Maybe something wrong with these lamps? ![]() Nope, even if i delete a lamps or a scripts with activating lamps That doesn't work RE: Amnesia crashes when loading map - Nanatsumi - 11-23-2015 I figured out whats wrong The problem was some scripts with sounds RE: Amnesia crashes when loading map - FlawlessHappiness - 11-23-2015 Could you share this script? RE: Amnesia crashes when loading map - Nanatsumi - 11-23-2015 (11-23-2015, 06:53 PM)FlawlessHappiness Wrote: Could you share this script? PlaySoundAtEntity("", "00_00_elevatormusic.snt", "Elevator_music_looping_1", 0.5f, true); PlaySoundAtEntity("", "elevator_loop.snt", "Elevator_looping_1", 0.5f, true); These scripts was my problem RE: Amnesia crashes when loading map - Nanatsumi - 11-23-2015 Again that problem... Did someone knows why amnesia crashes when some script connected with ScriptArea? RE: Amnesia crashes when loading map - Nanatsumi - 11-29-2015 Sad that i can't solve this problem... RE: Amnesia crashes when loading map - Neelke - 11-29-2015 Encountered a simular problem when I added custom sounds. This just means that the HPL engine refuses to play the sound and there's absolutely no way of fixing this. ![]() RE: Amnesia crashes when loading map - Nanatsumi - 11-30-2015 (11-29-2015, 10:26 PM)Neelke Wrote: Encountered a simular problem when I added custom sounds. This just means that the HPL engine refuses to play the sound and there's absolutely no way of fixing this. But then how Countercurrent Games(Fatalist and the others) made Penumbra - Twillight of Archaic? *getting mad* |