Amnesia crashes when loading map - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Amnesia crashes when loading map (/thread-31724.html) |
RE: Amnesia crashes when loading map - Nanatsumi - 11-21-2015 (11-21-2015, 03:40 PM)FlawlessHappiness Wrote: You will need to be more specific. Game Running -------------------------------------------------------- -------- Loading map 'Main_men_Raleigh.map' --------- ERROR: Could not open binary file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/Raleigh/maps/Main_men_Raleigh.map_cache' ERROR: Could not map cache file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/Raleigh/maps/Main_men_Raleigh.map'.ERROR: Couldn't find 0-face '../../../../../../_pos_x', for cubemap '../../../../../../' in path: '../../../../../../' MeshEntity Loading: 0 ms Primitive Loading: 126 ms Decal Loading: 0 ms Object Combining: 0 ms Compilation: 0 ms Combining: 64 ms Sorting: 63 ms Meshes: 0 ms Bodies: 1 ms Static Objects: 190 ms Entities: 1 ms Compilation: 0 ms Total: 195 ms Meshes created: 1 Bodies created: 1 -------- Loading complete --------- ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5 Setting profile: 'Al' Path: 'C:\Users\______\Documents/Amnesia/Rellie/Al/' -------- Loading map 'Raleigh_Elevator_1.map' --------- ERROR: Could not open binary file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/Raleigh/maps/Raleigh_Elevator_1.map_cache' ERROR: Could not map cache file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/Raleigh/maps/Raleigh_Elevator_1.map'.ERROR: Couldn't find 0-face '../../../../../../_pos_x', for cubemap '../../../../../../' in path: '../../../../../../' MeshEntity Loading: 1121 ms Primitive Loading: 53 ms Decal Loading: 0 ms Object Combining: 0 ms Compilation: 5 ms Combining: 236 ms Sorting: 1 ms Meshes: 12 ms Bodies: 223 ms Static Objects: 1416 ms Entities: 773 ms Compilation: 0 ms Total: 2196 ms Meshes created: 14 Bodies created: 10 -------- Loading complete --------- RE: Amnesia crashes when loading map - Romulator - 11-21-2015 Does your level have a skybox? If so, what happens if you remove it? If you do not have one, you may need to open your map with a text editor and null ( "" ) the filename reference associated with the skybox. RE: Amnesia crashes when loading map - Nanatsumi - 11-21-2015 (11-21-2015, 04:54 PM)Romulator Wrote: Does your level have a skybox? If so, what happens if you remove it? Map are working(with skybox) without HPS file But with HPS file it crashed Maybe something wrong with these lamps? Nope, even if i delete a lamps or a scripts with activating lamps That doesn't work RE: Amnesia crashes when loading map - Nanatsumi - 11-23-2015 I figured out whats wrong The problem was some scripts with sounds RE: Amnesia crashes when loading map - FlawlessHappiness - 11-23-2015 Could you share this script? RE: Amnesia crashes when loading map - Nanatsumi - 11-23-2015 (11-23-2015, 06:53 PM)FlawlessHappiness Wrote: Could you share this script? PlaySoundAtEntity("", "00_00_elevatormusic.snt", "Elevator_music_looping_1", 0.5f, true); PlaySoundAtEntity("", "elevator_loop.snt", "Elevator_looping_1", 0.5f, true); These scripts was my problem RE: Amnesia crashes when loading map - Nanatsumi - 11-23-2015 Again that problem... Did someone knows why amnesia crashes when some script connected with ScriptArea? RE: Amnesia crashes when loading map - Nanatsumi - 11-29-2015 Sad that i can't solve this problem... RE: Amnesia crashes when loading map - Neelke - 11-29-2015 Encountered a simular problem when I added custom sounds. This just means that the HPL engine refuses to play the sound and there's absolutely no way of fixing this. You just gotta find a new sound. RE: Amnesia crashes when loading map - Nanatsumi - 11-30-2015 (11-29-2015, 10:26 PM)Neelke Wrote: Encountered a simular problem when I added custom sounds. This just means that the HPL engine refuses to play the sound and there's absolutely no way of fixing this. You just gotta find a new sound. But then how Countercurrent Games(Fatalist and the others) made Penumbra - Twillight of Archaic? *getting mad* |