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Complete Games - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Open Source Collaboration (https://www.frictionalgames.com/forum/forum-27.html) +--- Forum: HPL1 Engine (https://www.frictionalgames.com/forum/forum-28.html) +--- Thread: Complete Games (/thread-3364.html) |
RE: Complete Games - eliasfrost - 05-20-2010 Wow, that's really cool! ![]() RE: Complete Games - MulleDK19 - 05-20-2010 New update ![]() http://www.youtube.com/watch?v=d4heV1s8M0E RE: Complete Games - Urkle - 05-21-2010 that is totally awesome.. At one point I had an idea of using the iphone as a controller, but never had time to fiddle with it.. And not sure it would be as effective as the wii-mote would be.. RE: Complete Games - Setlec - 05-21-2010 MulleDK19, you piece of genius! :p I've loved your idea of the WIImote for controlling the objects and stuff! would you care to share the code? :p J/K! btw, do you really need the Wii console to use the infrared receptor? there is no way to connect it on an USB plug? RE: Complete Games - Jd Smooth - 05-21-2010 very good! I watch your work RE: Complete Games - MulleDK19 - 05-21-2010 (05-21-2010, 09:07 AM)Setlec Wrote: MulleDK19, you piece of genius! :pThanks, I know ![]() (05-21-2010, 09:07 AM)Setlec Wrote: I've loved your idea of the WIImote for controlling the objects and stuff!Me too xD (05-21-2010, 09:07 AM)Setlec Wrote: would you care to share the code? :p J/K!Perhaps sometime in the future. It's a mess, really... It isn't code I would put in the "acceptable" category. My code is just thrown in whereever it was working, ignoring the input-classes, etc. Right now, I'm playing around with it, trying to get some ideas. Then after that, I'm going to redownload the source code, see if I can fix the crashing, etc. then I'm going to redo the whole Wii implementation in a way I won't be looked upon with a frown ![]() (05-21-2010, 09:07 AM)Setlec Wrote: btw, do you really need the Wii console to use the infrared receptor? there is no way to connect it on an USB plug?The console is only used to power the infrared LEDs. You could build your own set of LEDs and power those with a battery, and it would work fine, without a Wii console being even remotely close. Or you could try to squeeze the ones that comes with the console into your USB. Good luck ![]() PS: I like how this forum treats quotes as images, then complains when I'm adding a 5th xD PPS: And then when adding the last quote in a new response, it merges the posts without a problem xD Edit: I've redownloaded the source, and I've begun the process of fixing my lighting problems, crashes, etc. Then I'm going to implement the Wii support the "right" way. RE: Complete Games - MulleDK19 - 05-21-2010 Okay, I have no idea why I get fatal errors: http://www.treesoft.dk/penumbra/PenumbraSourceFatalError.wmv RE: Complete Games - Urkle - 05-21-2010 it looks like you aren't compiling the entire game with debug symbols on. OR VS can't find the debug symbols file. I'd read up more on debugging in VS to see what needs to be fixed there.. RE: Complete Games - MulleDK19 - 05-22-2010 (05-21-2010, 02:42 PM)Urkle Wrote: it looks like you aren't compiling the entire game with debug symbols on. OR VS can't find the debug symbols file. I'd read up more on debugging in VS to see what needs to be fixed there.. Ya, I changed that now... It can compile, but crashes instantly... sigh... RE: Complete Games - AdrenalineJunky - 05-22-2010 dude, that is absolutely amazing.... i'm so buying a wiimote when you get all the kinks worked out.... |