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The demo (or the full game) wont start, i just get an error message? Intel Chipsets - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: The demo (or the full game) wont start, i just get an error message? Intel Chipsets (/thread-3756.html) |
RE: The demo wont start, i just get an error message? - lolneel - 09-04-2010 (09-04-2010, 11:03 AM)jens Wrote: Drivers can be corrupt, the reason to do it is to clean the old ones out completely and get a fresh install.I re-installed the video drivers and the game starts fine now. Thanks for the support. Great game! RE: The demo wont start, i just get an error message? - jens - 09-04-2010 Glad to hear! RE: The demo wont start, i just get an error message? - security45 - 09-04-2010 hi i get the same message i am completely computer literate when it come to graphics cards and stuff so cam u please help me someone thx here is the thing u need i guess -------- THE HPL ENGINE LOG ------------ Engine build ID 20100818114615 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: Intel Renderer: Intel Cantiga Version: 2.0.0 - Build 7.15.10.1666 Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 2 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 7 Max color render targets: 7 Packed depth-stencil: 0 Texture float: 0 GLSL Version: 1.10 - Intel Build 7.15.10.1666 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 0 ATTENTION: System does not support const arrays in glsl! ERROR: Failed to compile GLSL shader 'c:/program files (x86)/steam/steamapps/common/amnesia the dark descent demo/core/shaders/deferred_base_vtx.glsl'! Shader code: ------------------- [0001] //////////////////////////////////////////////////////// [0002] // Deferred Base - Vertex Shader [0003] // [0004] // [0005] //////////////////////////////////////////////////////// [0006] #version 120 [0007] [0008] //--------------------------------------------- [0009] [0010] [0011] [0012] [0013] [0014] [0015] //32 bit G-Buffer [0016] [0017] [0018] [0019] [0020] [0021] [0022] [0023] [0024] [0025] [0026] [0027] [0028] [0029] //--------------------------------------------- [0030] [0031] /////////////////////////////// [0032] // Main program [0033] void main() [0034] { [0035] ////////////////////// [0036] // Position [0037] gl_Position = ftransform(); [0038] [0039] [0040] ////////////////////// [0041] // Color [0042] [0043] [0044] ////////////////////// [0045] // Uv [0046] [0047] [0048] ////////////////////// [0049] // Normals [0050] [0051] [0052] ////////////////////// [0053] // Normalmapping [0054] [0055] [0056] ////////////////////// [0057] // Parallax [0058] [0059] [0060] ////////////////////// [0061] // Deferring (G-Buffer) [0062] [0063] [0064] [0065] [0066] ////////////////////// [0067] // Deferring (Lights) [0068] --------------------- Compile log: --------------------- ERROR: 0:6: '' : Version number not supported by GL2 --------------------- ERROR: Couldn't create program 'deferred_base_vtx.glsl' ERROR: Could not load material 'Deferred' shader 'deferred_base_vtx.glsl' ERROR: Failed to compile GLSL shader 'c:/program files (x86)/steam/steamapps/common/amnesia the dark descent demo/core/shaders/deferred_base_vtx.glsl'! Shader code: ------------------- [0001] //////////////////////////////////////////////////////// [0002] // Deferred Base - Vertex Shader [0003] // [0004] // [0005] //////////////////////////////////////////////////////// [0006] #version 120 [0007] [0008] //--------------------------------------------- [0009] [0010] [0011] [0012] [0013] [0014] [0015] //32 bit G-Buffer [0016] [0017] [0018] [0019] [0020] [0021] [0022] [0023] [0024] [0025] [0026] [0027] [0028] [0029] //--------------------------------------------- [0030] [0031] /////////////////////////////// [0032] // Main program [0033] void main() [0034] { [0035] ////////////////////// [0036] // Position [0037] gl_Position = ftransform(); [0038] [0039] [0040] ////////////////////// [0041] // Color [0042] [0043] [0044] ////////////////////// [0045] // Uv [0046] [0047] [0048] ////////////////////// [0049] // Normals [0050] [0051] [0052] ////////////////////// [0053] // Normalmapping [0054] [0055] [0056] ////////////////////// [0057] // Parallax [0058] [0059] [0060] ////////////////////// [0061] // Deferring (G-Buffer) [0062] [0063] [0064] [0065] [0066] ////////////////////// [0067] // Deferring (Lights) [0068] --------------------- Compile log: --------------------- ERROR: 0:6: '' : Version number not supported by GL2 --------------------- ERROR: Couldn't create program 'deferred_base_vtx.glsl' ERROR: Could not load material 'WireFrame' shader 'deferred_base_vtx.glsl' ERROR: Failed to compile GLSL shader 'c:/program files (x86)/steam/steamapps/common/amnesia the dark descent demo/core/shaders/deferred_base_vtx.glsl'! Shader code: ------------------- [0001] //////////////////////////////////////////////////////// [0002] // Deferred Base - Vertex Shader [0003] // [0004] // [0005] //////////////////////////////////////////////////////// [0006] #version 120 [0007] [0008] //--------------------------------------------- [0009] [0010] [0011] [0012] [0013] [0014] [0015] //32 bit G-Buffer [0016] [0017] [0018] [0019] [0020] [0021] [0022] [0023] [0024] [0025] [0026] [0027] [0028] [0029] //--------------------------------------------- [0030] [0031] /////////////////////////////// [0032] // Main program [0033] void main() [0034] { [0035] ////////////////////// [0036] // Position [0037] gl_Position = ftransform(); [0038] [0039] [0040] ////////////////////// [0041] // Color [0042] [0043] [0044] ////////////////////// [0045] // Uv [0046] [0047] [0048] ////////////////////// [0049] // Normals [0050] [0051] [0052] ////////////////////// [0053] // Normalmapping [0054] [0055] [0056] ////////////////////// [0057] // Parallax [0058] [0059] [0060] ////////////////////// [0061] // Deferring (G-Buffer) [0062] [0063] [0064] [0065] [0066] ////////////////////// [0067] // Deferring (Lights) [0068] --------------------- Compile log: --------------------- ERROR: 0:6: '' : Version number not supported by GL2 --------------------- ERROR: Couldn't create program 'deferred_base_vtx.glsl' ERROR: Could not load material 'Simple' shader 'deferred_base_vtx.glsl' ERROR: Drivers does not support packed depth and stencil! ERROR: Drivers does not support packed depth and stencil! ERROR: Frame buffer 'Deferred_GBuffer_Depth' is not complete! Missing attachments! ERROR: Could not create frame buffer with only depth for Deferred renderer type: 0! FATAL ERROR: Renderer #0 could not be initialized! Make sure your graphic card drivers are up to date. Check log file for more information. RE: The demo wont start, i just get an error message? - KickyMcAssington - 09-05-2010 I've got windows 7 64 bit, and a Nvidia gforce 8800, that HAS to be supported.. This is a fresh install of windows from 2 months ago, Nvidia hasn't updated my drivers since then. I get the same error as the first guy: "FATAL ERROR: Renderer #0 could not be initialized! Make sure your graphic card drivers are up to date. Check log file for more information." I pre-ordered the game and am pretty disappointed it looks like it wont run, I'm hoping you pull though and patch the demo so I know my money wont be wasted. hpl.log is attached *edit*Problem solved! I did have to uninstall my display drivers and reinstall. I feel bad for discounting this solution, but as usual the real trouble comes from Microsoft. It turns out windows 7 will automatically install old display drivers as soon as you boot up even after you've just uninstalled your drivers and are rebooting to fully uninstall. The solution is to FULLY disable windows automatic update so it wont install out of date drivers before you can install a fresh driver. The instructions i followed were in a reply from this thread:Stopping win7 driver autoinstall RE: The demo wont start, i just get an error message? - jens - 09-05-2010 security45, the intel card might not be capable of running the game. But go to Intel web site, look for a driver download section (probably under support), seach your manuals for what motherboard/integrated graphics chip you have and then find the latest driver for it. In Windows, go to Add/Remove Software (programs maybe it is called) and locate the intel graphics driver, uninstall it, reboot the computer and then install the new driver you download from intels web site. RE: The demo wont start, i just get an error message? - perpetualmind - 09-05-2010 well, iv just installed the newest driver for my chipset I could find, and the exact same message is popping up whenever i try play the demo. im going to un-install it and try go through the whole process alot more deliberately and carefully to see if it has any better effect. is there anything else i could do that could help? or is the problem solely with the chipset driver? edit: iv tried re-installing the driver again, but its still not working. i uninstalled the chipset drivers, re-booted the computer, installed the new driver, re-booted, but still not working. i noticed somebody mentioned windows trying to install a driver automatically that stops it working, so il have a look in to that. RE: The demo wont start, i just get an error message? - keeveek - 09-07-2010 Ive got the same problem, but the logs show nothing useful. The funny thing is, i've got the same error (failed to initialize renderer blahblah when im trying to run your graphics TEST) Ive got Radeon x1350 video card. I know it's not the best, but i manage to play Dragon Age on that card! Code: -------- THE HPL ENGINE LOG ------------ RE: The demo wont start, i just get an error message? - perpetualmind - 09-08-2010 Well, iv tried everything I could think of. Its just not making any difference, the game still wont run. Im devastated! I have the full game downloaded, installed and ready to play but I cant get to it! Is there any chance that there will be a patch in the future that will make it playable on more Intel cards/chips? Or will I just have to sit and pray they make a better driver soon? RE: The demo (or the full game) wont start, i just get an error message? - Mr.Giggles - 09-08-2010 we must press this issue forward for patch!! btw i have the same problem and i bought the game fully downloaded it and everything i have an Intel integrated g45/53 express chip set damn you Intel!!!! and your integration of all chipsets :C i have uninstalled and reinstalled each thing manually at least i think manually time and time again nothing happens i give up T.T btw can you give a step by step for manually installing it maybe i got confused by what you mean or somthing RE: The demo (or the full game) wont start, i just get an error message? - perpetualmind - 09-08-2010 I dont thing giving a step by step would really help. Iv done it all a few times over now and it plainly makes no difference at all. I think Intel chipsets just dont work for us. Its particularly annoying because apparently the game SHOULD run fine with mine, it just doesnt. I got to play the game for about half an hour on my friends computer and it was AMAZING. Lots of times Frictional have said that they want the game to be very accesable, so I hope they would be interested on making a patch of some kind for us unlucky enough to be stuck with the damnable Intel Chipsets. |