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Activate Monster When I Pick Key - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Activate Monster When I Pick Key (/thread-39492.html) Pages:
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RE: Activate Monster When I Pick Key - Spelos - 02-22-2016 Sorry, my mistake! Copy the code now, I edited it. RE: Activate Monster When I Pick Key - Abihishi - 02-22-2016 Or no ![]() But when i start game problem its same before your edit. RE: Activate Monster When I Pick Key - Spelos - 02-22-2016 PHP Code: SetEntityActive("NameOfEnemy", true); The error is referring to that script and I'm pretty sure it's correct. Make sure you have it like that. RE: Activate Monster When I Pick Key - Abihishi - 02-22-2016 Ouch i have SetEntityActive("servant_grunt_1, true"); but i change in this: SetEntityActive("servant_grunt_1", true); And all work. I no see this little details. Thanks man, again you saved my ass. Yes, my custom story is in progress and I very excited. Bye, and have a nice day! ![]() |