Death in the game - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-18.html) +--- Thread: Death in the game (/thread-4176.html) |
RE: Death in the game - bblaze - 09-11-2010 That explains http://www.frictionalgames.com/forum/forum-18.html RE: Death in the game - sacroid - 09-11-2010 Spoiler below!
RE: Death in the game - Sverd - 09-12-2010 (09-11-2010, 06:08 PM)sacroid Wrote: Same thing happened to me. I got kinda disappointed. RE: Death in the game - Yuhaney - 09-12-2010 (09-12-2010, 12:16 AM)Sverd Wrote:(09-11-2010, 06:08 PM)sacroid Wrote: I think developers just "did it for the lulz". RE: Death in the game - Informative - 09-12-2010 I died by a monster once. Spoiler below!
Spoiler below!
RE: Death in the game - NGW - 09-12-2010 (09-12-2010, 01:04 AM)Informative Wrote: I died by a monster once. Happened to me as well, but was in the Prison. RE: Death in the game - xgatto - 09-12-2010 (09-12-2010, 01:04 AM)Informative Wrote: I died by a monster once. Happened to me near the beggining, first time you see the monster, I saw him going to a corridor on the right, so I went left to avoid him... But he appeared from some kinda dust and was about to slash me. I crouched in a corner as I had nowhere to escape, while I saw him coming slowly to kill me. When he was 2 feet from me, he bursted into a dust and dissapeared. I was like "Jesus Christ, PHEW" RE: Death in the game - Sexbad - 09-12-2010 I think the little differences make it really neat. It's possible to just run up to a monster, have it kill you, and then it'll disappear sometimes. But it's also effective at hinting where to go. I think that if everything stayed completely the same each time it would get boring. It takes about two hits for some monsters to take you down, so if they stayed in the same places each time it could end up making the game impossible to progress, and therefore annoying, for some. If you die they know they've already done their scares and can resort to something else later on. No use holding you back. I also like the other, very subtle things. RE: Death in the game - Mikezila - 09-12-2010 In the prison [spoiler]a monster burst through a door I was about to open, and ended up killing me. Next time there was no monster in that room, but one was wander the halls, I was always catching glimpses of him walking around corners. I managed to make it through the area without another encounter. RE: Death in the game - Informative - 09-12-2010 (09-12-2010, 03:56 AM)Mikezila Wrote: In the prison [spoiler]a monster burst through a door I was about to open, and ended up killing me. Next time there was no monster in that room, but one was wander the halls, I was always catching glimpses of him walking around corners. I managed to make it through the area without another encounter. I saw that. When I finally exited the dungeon he saw me burn the lock. Ragers gonna rage. |