Asylum (custom story WIP) - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Asylum (custom story WIP) (/thread-4382.html) Pages:
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RE: Asylum (custom story WIP) - Sajber - 09-16-2010 (09-16-2010, 04:21 PM)Scraper Wrote: I'm sorry, don't get offended by this, but I laughed for the first picture. Ive already though about this. It's a WIP and a lot will change. You will probably not have a portable lightsource at all... RE: Asylum (custom story WIP) - Riku98523 - 09-16-2010 Ya because if you are an escaped patient it would be weird for you to have a light at least at the start. RE: Asylum (custom story WIP) - Datashocker - 09-21-2010 I've been thinking, would it be possible to replace the lantern with something that casts a "spot" type light? Such as a flashlight, for instance? Or even have the tinderboxes replaced with loose circuits or something, and add in a few modern lamps. I haven't taken a look at the editor yet, so I don't know whats possible. I may just be dissolving myself in my own fantasies. RE: Asylum (custom story WIP) - Yuhaney - 09-21-2010 I believe it's possible. But you need some modelling experience since you need to create new model for the light source. In this case, it would be flashlight. RE: Asylum (custom story WIP) - Tycholarfero - 10-09-2010 Yes. It is possible. Can't wait for the final thing. |