![]() |
Cursor Trouble in Fullscreen - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +---- Forum: Mac - ATDD (https://www.frictionalgames.com/forum/forum-33.html) +---- Thread: Cursor Trouble in Fullscreen (/thread-4994.html) |
RE: Cursor Trouble in Fullscreen - flashadams - 10-31-2010 Have you had any luck with a solution to the hide cursor command loading too quickly yet? RE: Cursor Trouble in Fullscreen - flashadams - 11-03-2010 I was wondering if this issue is user-fixable or would a patch need to be download? RE: Cursor Trouble in Fullscreen - Urkle - 11-04-2010 So far this seems not user-fixable. I have someone working with Apple to resolve it in an OS patch (as other games besides Amnesia exhibits this behavior). I will also try to get to working on some tests this weekend. RE: Cursor Trouble in Fullscreen - flashadams - 11-04-2010 Okay. Thanks one million. I really appreciate it. RE: Cursor Trouble in Fullscreen - Urkle - 11-14-2010 Has anyone tried this on Mac OS X 10.6.5 to see if it is resolved? RE: Cursor Trouble in Fullscreen - flashadams - 11-17-2010 It's still the same for me, unfortunately. RE: Cursor Trouble in Fullscreen - flashadams - 11-18-2010 I was hoping the graphics update would fix things, but no dice. RE: Cursor Trouble in Fullscreen - Urkle - 11-18-2010 I was rather unimpressed with the "graphics update". Still OpenGL 2.1 and STILL a broken implementation of GLSL 1.20. Where as, on my linux box, I have Open GL 4.1 with GLSL 4.10 ![]() RE: Cursor Trouble in Fullscreen - flashadams - 11-21-2010 I certainly hope it gets fixed soon. I don't want to play the game with this cursor in my face all day. RE: Cursor Trouble in Fullscreen - flashadams - 12-08-2010 Does anybody here think that there might be a graphics update included in the next Mac OS update (10.6.6)? I hear it was seeded to developers already, so could I expect the cursor glitch to be resolved soon, then? |