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Inventory Script File (How to combine two items) - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Inventory Script File (How to combine two items) (/thread-5127.html) Pages:
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RE: Inventory Script File (How to combine two items) - anzki - 10-28-2010 (10-27-2010, 09:35 PM)Arvaga Wrote: I made it work but only using the main's folder inventory file (you know, the one with all the game's combinations). I tested it with local var and it wasn't declared; it does not run it... How could I make it to run it. (Tried to check the original games config files in case there would be something I could use on my custom story config file, but couldn't find anything relevant....) RE: Inventory Script File (How to combine two items) - house - 10-29-2010 (10-27-2010, 09:35 PM)Arvaga Wrote: I made it work but only using the main's folder inventory file (you know, the one with all the game's combinations). Man! Do we instead, need to name it: extra_inventory? I don't know really. Probably not. We probably need to overwrite the real inventory.hps file. RE: Inventory Script File (How to combine two items) - anzki - 10-29-2010 Actually tried above ![]() Also it could be "custom_story_inventory.hps" but I am too busy(=lazy) to try it atm. Also replacing inventory.hps would help(also containing all the game's entries.), but in that case you couldn't play other custom stories after it had been replaced again. |