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Penumbra in Amnesia - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Penumbra in Amnesia (/thread-5282.html) |
RE: Penumbra in Amnesia - Yuhaney - 11-02-2010 Might work out if done right. RE: Penumbra in Amnesia - LoneWolf - 11-02-2010 Okay its just that theres quite alot of things that will need to be added though, for example in the first penumbra near the beginning the electric poles. Or are you going to change the puzzles and obstacles too? But yeah i like the idea just it will be really different if you dont add in things that arnt in amnesia. RE: Penumbra in Amnesia - house - 11-02-2010 Huh, I... are you saying making the Penumbra engine into the Amnesia Engine? It probably would be possible. But it would take a PRO to do that. By the way, Penumbra uses .dae map files. Amnesia uses .map map files. RE: Penumbra in Amnesia - xiphirx - 11-02-2010 (11-02-2010, 09:21 PM)house Wrote: Huh, I... are you saying making the Penumbra engine into the Amnesia Engine? It probably would be possible. But it would take a PRO to do that. By the way, Penumbra uses .dae map files. Amnesia uses .map map files. No. I am saying that I will recreate Penumbras story in Amnesia's era. RE: Penumbra in Amnesia - Nubblecakes - 11-03-2010 By recreating the story in Amnesia's era, do you just mean changing the setting of the story to Amnesia's, and editing any references the story might have to Penumbra's era so that they fit within Amnesia's time frame? That's possible, but it would need to be done just right in order for it not to be sloppy. Replacing bits of a story so it fits within a different setting can be pretty difficult, especially if the story is already complete. RE: Penumbra in Amnesia - xiphirx - 11-03-2010 (11-03-2010, 03:16 AM)Nubblecakes Wrote: By recreating the story in Amnesia's era, do you just mean changing the setting of the story to Amnesia's, and editing any references the story might have to Penumbra's era so that they fit within Amnesia's time frame? That's possible, but it would need to be done just right in order for it not to be sloppy. Replacing bits of a story so it fits within a different setting can be pretty difficult, especially if the story is already complete. Yes, that is what I mean ![]() RE: Penumbra in Amnesia - RawkBandMan - 12-05-2010 The Penumbra monsters have been ported to Amnesia in Scroob's Castle custom story. I dont know how he did it tho RE: Penumbra in Amnesia - Everlone - 12-05-2010 I convert the Monsters from Penumbra ![]() RE: Penumbra in Amnesia - xiphirx - 12-05-2010 Okay thanks for the info, ![]() I haven't been able to start on this due to school and 3 other projects I'm working on ![]() RE: Penumbra in Amnesia - xiphirx - 12-13-2010 Got the tools earlier and familiarized myself with the level editor. Its extremely easy to use, +1 frictional for that. It may be because I've had experience in Maya... I should start pumping out maps soon I hope. (1 1/2 month long break coming up from school) |