Gathering a team of modders for a BIG mod - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Gathering a team of modders for a BIG mod (/thread-5865.html) Pages:
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RE: Gathering a team of modders for a BIG mod - Tenacious - 12-25-2010 Alot of horror games are based in asylums (Call of Cthulhu - Dark Corners of the Earth) and hospitals (Silent Hill Series). Instead, why not make more original? For example, I personally focus on more psychological horror than 'in your face horror' and, as such, my maps are designed to suit my needs. Think about what you want players to feel and think. Your idea sounds good, but try another area instead of an asylum. RE: Gathering a team of modders for a BIG mod - Fortigurn - 12-25-2010 I would actually just like to see an asylum done right for a change. I know it has been 'done' many times before, but I don't think it has been done 'right' just yet. RE: Gathering a team of modders for a BIG mod - adamhun - 12-25-2010 Just give me a shout (PM) if you need me at level making and/or basic scripting |