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Le Meutrier (The Murderer) [DEMO] - Printable Version

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RE: Le Meutrier (The Murderer) [DEMO] - Puriel - 05-11-2011

So, I'm not sure where the demo is supposed to end.
Spoiler below!
I was in the dungeon and I kept finding passage ways where I could see through all the walls and find myself standing on the edges of the map. Than After I finally get knocked unconscious and wake up outside I finally "figure out" (there didnt seem to really be an answer) the door / level puzzle im once again behind walls with nowhere to go. I tried jumping off the edge of the map, but that definitely didn't do anything. If thats it a nice "The End" would have been nice.



RE: Le Meutrier (The Murderer) [DEMO] - Khyrpa - 05-11-2011

Now when i think afterwards.. What the hell happened? Big Grin
It was quite confusing, first I was in a house then suddenly I'm in ruins of something. Overall nice gameplay and scares though. I just have a few things that might be useful:

1. Lighting looked OK at some points, but rather than using full white point light to support lamps and stuff, try connecting a pitch black light into the lamp and set the ConnectionLightAmount to about 0.5. And when you drop down the ladder and your lantern breaks (that was nice btw, I don't really like lanterns that much), trying to navigate in PITCH black is not rather enjoyable, so lighting becomes even more important without it.
2. I noticed the loading of the first map, even though pretty small took a long time. I'd bet it has something to do with using more than 50blood decals into a small area. Same could pretty much be done with larger decals (try using lower alpha values also, so the decals look like fading slowly). But using decals = WIN nevertheless
3. Try changing the Planes title amount to somewhat closer to 0.5, smaller wooden planks for example look odd...
4. Make someone check the grammars before actual release, a minor thing but helps immersing
5. Lift the fogs up a little? IMO they look weird when that close to ground


RE: Le Meutrier (The Murderer) [DEMO] - Kyle - 05-11-2011

To be honest, I sort of abandoned the project once I started working on the dungeon... :/

But anyhow, thanks everyone. Smile


RE: Le Meutrier (The Murderer) [DEMO] - Dark Knight - 05-12-2011

Kyle

damn, just stuck.
find hammer(so, what for it????),
and cant open that gate .
[Image: 59413479.th.jpg]

need help, search everything, and definitely stuck.
(yes, i have activated layer, still hothing)


RE: Le Meutrier (The Murderer) [DEMO] - Khyrpa - 05-12-2011

(05-12-2011, 07:52 PM)Dark Knight Wrote: Kyle

damn, just stuck.
find hammer(so, what for it????),
and cant open that gate .
[Image: 59413479.th.jpg]

need help, search everything, and definitely stuck.
(yes, i have activated layer, still hothing)

Grab the hammer and touch that door with it!


RE: Le Meutrier (The Murderer) [DEMO] - Dark Knight - 05-12-2011

(05-12-2011, 07:53 PM)Khyrpa Wrote: Grab the hammer and touch that door with it!

omg, thanks, i"m try only to throw. Tongue
walked to tunnel, scary !

=============
the Dungeon part, where lantern broken - really crazy scary!Exclamation
but i can say - that part the most buggs has.

so, seems after it i wake in some kind of castle - these levers are useless? or what?
[Image: levers.th.jpg]

seems like the end of demo..


RE: Le Meutrier (The Murderer) [DEMO] - Kyle - 05-12-2011

Ypu, it's the end of the demo. The only thing now is that I'm working on another project; I didn't like this one, the dungeon was fugly.


RE: Le Meutrier (The Murderer) [DEMO] - Dark Knight - 05-13-2011

(05-12-2011, 09:12 PM)Kyle Wrote: Ypu, it's the end of the demo. The only thing now is that I'm working on another project; I didn't like this one, the dungeon was fugly.
btw, do you use some justine files?
seems some music and sounds i noticed (i have installed justine)


RE: Le Meutrier (The Murderer) [DEMO] - Frixion - 05-13-2011

Kyle, you made mistake with your title. You just forgot a "R" at "meurtrier".

Thanks for this release!


RE: Le Meutrier (The Murderer) [DEMO] - Kyle - 05-13-2011

Shi-

Forget it. I don't care how it's spelt anymore, it's an abandoned project. :/