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Professor Brislows Castle - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Professor Brislows Castle (/thread-8108.html) |
RE: Professor Brislows Castle, Demo out! - Rownbear - 05-18-2011 (05-18-2011, 08:39 PM)bobbo Wrote: I have just finished it.Hey, Thanks for the feedback. Yes I still have some tweaking to do with the monsters and puzzles, and it's not so easy to be unpredictable either ![]() ![]() RE: Professor Brislows Castle, Demo out! - Rownbear - 05-19-2011 -Fixed small bugs and added some more sounds- RE: Professor Brislows Castle, Demo out! - betafotball - 05-19-2011 Hi, got a question. Spoiler below!
RE: Professor Brislows Castle, Demo out! - Rownbear - 05-19-2011 (05-19-2011, 09:18 PM)betafotball Wrote: Hi, got a question.Oh, yeah I putted the door there but the map is far from finished so I didnt include it in the demo, Should've just removed the door or make it say "No Map" or something. sorry about that RE: Professor Brislows Castle, Demo out! - coop97 - 05-19-2011 This custom story is one of the best custom stories I've played so far. The one thing I think you need to add to it are some more subtle scares like windows breaking and books falling off shelves. At the end of the demo, when I was about to go around the corner and heard the brute, I said, "Oh. It's him again." On the bright side, one of the most memorable moments when i played was the cellar with the dead body pile. I hid behind barrels for about a minute when the monster showed up. I thought it would be another fake so i ran up to it and hit with a barrel; it was real. I then ran to the dead body room and hid in the pile. The monster started to break down the door, then got stuck. I found two flaws on that part. If the monster is chasing you and you hide in the pile of dead bodies, when the monster sees you and starts trying to kill you, it can't until you jump out of the pile. The second one is the monster got stuck trying to break down the door to room with dead bodies. Other than that, this is one of my favorites. RE: Professor Brislows Castle, Demo out! - Rownbear - 05-19-2011 (05-19-2011, 09:37 PM)coop97 Wrote: This custom story is one of the best custom stories I've played so far. The one thing I think you need to add to it are some more subtle scares like windows breaking and books falling off shelves. At the end of the demo, when I was about to go around the corner and heard the brute, I said, "Oh. It's him again." Hey, thanks for feedback. Yeah I wanted to focus alot on subtle scares and I want to add more, I just need to plan them out ![]() Spoiler below!
RE: Professor Brislows Castle, Demo out! - Dark Knight - 05-19-2011 Excellent scary sory for playing at deep night, and you alone in room with your earphones! love that grunt in room "Work in progress", it seems that was very scary. so, thanks for using justine files. seems adding a Justine monster with chains would make your story MORE SCARIER! keep it up! ![]() ![]() p/s/ i found bug: ![]() in this place, when you walking with lamp ON, there "s cracks ound, like lamp is broken, but it still lights on ! RE: Professor Brislows Castle, Demo out! - Rownbear - 05-19-2011 (05-19-2011, 10:30 PM)Dark Knight Wrote: Excellent scary sory for playing at deep night, and you alone in room with your earphones! Hey thanks for feedback, will look into that bug ![]() ![]() RE: Professor Brislows Castle, Demo out! - Indecential - 05-20-2011 't was awesome. RE: Professor Brislows Castle, Demo out! - betafotball - 05-23-2011 Hey, you kow what would make your sewer chase very awsome? Make the player choose one path out of two and if they make a bad choice they face a dead end. So the player have to run back past the monster again. |