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Exporting Textures from Maya? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Exporting Textures from Maya? (/thread-8119.html) Pages:
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RE: Exporting Textures from Maya? - Linus Ågren - 05-19-2011 Ok, I did this: 1. I exported my Sledgehammer as a DAE file. 2. Imported it into the Model Editor. 3. Added a RANDOM texture from a RANDOM model from Amnesia just to test if I can get it in game. 4. Put the ENT file in the Amnesia Entities->Decals folder (Easy access ![]() 5. Opened the Map Editor. 6. Chose my Model. Now it just appears as the regular sledgehammer from Amnesia itself. How come? o0 RE: Exporting Textures from Maya? - Tanshaydar - 05-19-2011 If it has the same name as ent file, it'd read first one. RE: Exporting Textures from Maya? - xiphirx - 05-19-2011 You want to use the OpenCollada plugin, not the FBX one. RE: Exporting Textures from Maya? - Linus Ågren - 05-19-2011 Ok, I got the OpenCollada plugin, but it only exports the handle of my sledgehammer. Yes, I have combined all parts of the sledge. RE: Exporting Textures from Maya? - xiphirx - 05-19-2011 Did you do a Export all or Export Selected? RE: Exporting Textures from Maya? - Linus Ågren - 05-19-2011 Export All. RE: Exporting Textures from Maya? - MrBigzy - 05-19-2011 The model might be there, but without any texture on it. RE: Exporting Textures from Maya? - xiphirx - 05-19-2011 Yeah, and it also may be inside of the handle. |