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[REQUEST] Mansionbase mods... - Printable Version

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RE: Mansionbase mods... - DonProtz - 05-29-2011

apply the texture in blender: materials/texture/from image select the .dds
I hope it fix the problem



RE: Mansionbase mods... - palistov - 05-29-2011

Yeah I'll give it a shot tomorrow (later today, really >_> ). I've been really bogged down with my current project; lots of work to do!


RE: Mansionbase mods... - lordamarth - 05-29-2011

@DonProtz: I'm just not having any luck with Blender... What object should be selected first? There is a staircase model and a bunch of charactercollider boxes. Could you maybe post screenshots?


RE: Mansionbase mods... - lordamarth - 05-30-2011

Just tried this again. Still no luck. I'm fairly sure I'm moving all the vertices in the model correctly, it's just the saving it back to a .dae mesh doesn't work.

Have you had any luck palistov?


RE: Mansionbase mods... - DonProtz - 05-30-2011

I took a look at the stair, and I think its easier to model a new one with 2 steps like you wish...
and i was suprised because there is no .ent file because the collider boxes are in the dae too.
perhaps tomorrow I can model a simple stair, will see, remind me plz ^^


RE: Mansionbase mods... - palistov - 05-30-2011

Hey lord. I couldn't try yesterday, lots of stuff going on in the mysterious place called the "real life". Haha.
Progress! I managed to cut everything off and get two stairs. Now to apply the texture Smile




Done! The railing on the left has a little crack in it though Sad Play it off as a broken railing though Smile


RE: Mansionbase mods... - lordamarth - 05-31-2011

Ah, victory. That looks excellent. I can't even see the crack when I link up the stairs in the editor.

One rather strange thing though... In the editor it looks perfect but when you bring it into the game there is a slight sliver of a third stair on the top right side that the player can get caught on. Maybe it's just my game glitching out though. I've messed with a few too many files.


RE: Mansionbase mods... - palistov - 05-31-2011

Ah I know exactly which sliver you're talking about :S I thought I removed it before I uploaded it. Import the .dae file and try deleting it then re-exporting it. Make a backup tho Smile


RE: Mansionbase mods... - lordamarth - 06-01-2011

Hmm that's odd. When I import it in Blender nothing shows up. Ah well, this is good enough to work off of for the time being.