Acess Violation PLEASE HELP - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Acess Violation PLEASE HELP (/thread-9644.html) Pages:
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RE: Acess Violation PLEASE HELP - Tanshaydar - 08-10-2011 You should have tried the FREE demo. RE: Acess Violation PLEASE HELP - plutomaniac - 08-10-2011 It is Intel's fault and not the game's. I thought you should know that... RE: Acess Violation PLEASE HELP - edu667 - 08-10-2011 and i can play the penumbra black plague any solution ? RE: Acess Violation PLEASE HELP - plutomaniac - 08-10-2011 try the demo of Penumbra BP or Overture and see if it works. I don't really know but I think it requires OpenGL 2.1 as well. RE: Acess Violation PLEASE HELP - edu667 - 08-11-2011 i tested the free demo of penumbra black plague and work and i buyed and i playing but i so ecxited to play the amnesia here see : -------- THE HPL ENGINE LOG ------------ Engine build ID 20100818114615 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: Intel Renderer: Mobile Intel® 4 Series Express Chipset Family Version: 2.1.0 - Build 8.15.10.2413 Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 2 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.20 - Intel Build 8.15.10.2413 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 0 ATTENTION: System does not support const arrays in glsl! ERROR: Frame buffer 'Deferred_GBuffer_Main' is not complete! Format is unsupported! ERROR: Could not create frame buffer for Deferred renderer type: 0! FATAL ERROR: Renderer #0 could not be initialized! Make sure your graphic card drivers are up to date. Check log file for more information. i can play penumbra black plague but i cannot play amnesia WHY ??? RE: Acess Violation PLEASE HELP - edu667 - 08-11-2011 and now is the problem amnesia.exe wont start RE: Acess Violation PLEASE HELP - jens - 08-11-2011 A "Mobile IntelĀ® 4 Series Express Chipset Family" is below requierments to run the Amnesia, that is why it does not work I am afraid. RE: Acess Violation PLEASE HELP - plutomaniac - 08-11-2011 The card can barely run the game but Intel has not released yet or never drivers to support games like Amnesia. |