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Model trouble. - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Model trouble. (/thread-9677.html) Pages:
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RE: Model trouble. - Phoroneus - 08-11-2011 (08-11-2011, 04:47 PM)plutomaniac Wrote: Of course! In .dae the textures must be in the same folder. At least that's how Amnesia works. That's why I told you that the .dae file is searching for the textures in the wrong place. You're right. I thought you meant the .dae was looking in a specific folder (like the one set in Blender) as opposed to looking in the folder that contained the .dae. My bad there. ![]() RE: Model trouble. - plutomaniac - 08-11-2011 It worked then just fine. Nice wall by the way. It looks modern! ![]() |