![]() |
[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
|
RE: Screenshot criticism thread - Red - 03-13-2014 (03-13-2014, 09:47 PM)Dogfood Wrote: so this is pretty much my first screenshot posted in here...ever. Well theres lot to add, brighter boxlight maybe? Those windows could illuminate more light and brighten the tourches by adding a pointlight to them, check how it's done from amnesias orginal levels. The orginal levels are good example pretty much to everything. RE: Screenshot criticism thread - CarnivorousJelly - 03-15-2014 (03-15-2014, 12:31 AM)Robosprog Wrote: It also seems like you used a flat plane for the ground - bad dogfood! You know how I rage with that! - Use a lot of varying dirt piles from cellarbase/dungeonbase/ptest to create a slightly bumpy environment and more varied terrain.Called it :p (We were talking on skype when he was working on the map) Also, that is one magnificent mass of text there, Spriggy :D RE: Screenshot criticism thread - Nice - 03-15-2014 thanks everyone for advices and opinions! Especially Robosprog, you rock ![]() RE: Screenshot criticism thread - CarnivorousJelly - 03-15-2014 I'm sick so I finished making a thing! Spoiler below!
...I just realized there's also flowers. Tomorrow (intending to put flowers in blue-ish area). RE: Screenshot criticism thread - Kman - 03-15-2014 the light streaming in from the crack in the ceiling seems way too solid and obvious. for one i'd try toning down the color on it a lot and from what it looks like (i could be wrong) i think you just used on solid halo billboard for it and given how much is in the way of the hole you'd expect to be able to see pretty clearly defined streams of light (this is one of those situations where actually being able to see the borders of them isn't necessarily a bad thing) a source of light for where the green light is coming from could help a lot even if it is just a strategically placed halo billboard that's brighter than the rest so it looks like some light source out of the shot casting onto the section.i could imagine if you built some sort of cave area behind it and then put a spotlight with a water gobo so it looks like there's a pool of water behind it shining the light that could look pretty cool and it could add some nice detail to the area. generally speaking the coloring/lighting in the left half seems a little too solid too, it would make it more interesting and realistic if you had some areas in it brighter/darker than others instead of just one solid shade of green other than that it looks fantastic - the composition and coloring and details and ideas used in it are pretty incredible, definitely one of the best screenshots i've seen in a while RE: Screenshot criticism thread - CarnivorousJelly - 03-16-2014 Kman, you're right and that's absolutely brilliant :D (thank you) I updated it - a lot - based on what you said and some of the stuff I wanted to throw in. Spoiler below!
RE: Screenshot criticism thread - Red - 03-16-2014 It's so real, it's unreal. RE: Screenshot criticism thread - Skyy - 03-16-2014 It feels a bit.. You know.. Meh. Need some help to improve this. ![]() ![]() RE: Screenshot criticism thread - CarnivorousJelly - 03-17-2014 (03-16-2014, 11:10 PM)Skyy Wrote: It feels a bit.. You know.. Meh. Need some help to improve this. Alrighty I'm avoiding math because math is hard, so prepare for a nice lovely wall-o-text packed into spoiler tags with a nice little bow on top :p Spoiler below!
RE: Screenshot criticism thread - Skyy - 03-17-2014 Thank you for your opinion. I added some new details and I hope you like it! And it's supposed to be some kind of asylum. Spoiler below!
Spoiler below!
Oh and thank you for learning me how to use the spoiler things. ^^ |