The Ultimate SOMA Discussion Thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: SOMA (https://www.frictionalgames.com/forum/forum-55.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-56.html) +--- Thread: The Ultimate SOMA Discussion Thread (/thread-30110.html) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
|
RE: The Ultimate SOMA Discussion Thread - Googolplex - 04-07-2014 (04-07-2014, 03:33 PM)Deep One Wrote: googol it's a video game No. It is not a "game". Because games are about FUN. This is why Dear Esther, Amnesia & Penumbra etc. are different. Nevertheless, if it would be a game, that wouldn't be a reason. They said everything in SOMA should make sense. RE: The Ultimate SOMA Discussion Thread - Deep One - 04-07-2014 (04-07-2014, 04:36 PM)Googolplex Wrote:(04-07-2014, 03:33 PM)Deep One Wrote: googol it's a video game They're still video games. edit: "Definition of video game in English: A game played by electronically manipulating images produced by a computer program on a monitor or other display" sooooooo if Frictional GAMES' games aren't games, what are they? RE: The Ultimate SOMA Discussion Thread - Damascus Rose - 04-07-2014 Googol has a point. The game's physics should make sense or it pulls you out of the immersion. The excuse that it's a game isn't really an argument. Obviously it does have creative control and we have to suspend disbelief for many things in a lot of forms of media, but if something as fundamentally wrong as the things googol mentioned is present then it loses credibility. About the walking underwater thing, I remember reading Thomas saying something about that along the lines of "I'm glad you noticed that, it will all be made clear on release" RE: The Ultimate SOMA Discussion Thread - Kein - 04-07-2014 (04-07-2014, 02:34 PM)pagan Wrote: I really hope this streamlining and focusing on narrative doesn't lead to another AAMFP disappointment. "Another disappointment"? That's new to me, I thought AMFP was decent and I liked it. Definitely not disappointment. I hope my subjective opinion didn't cast shadow over yours? Sorry I didn't mean to. RE: The Ultimate SOMA Discussion Thread - Googolplex - 04-07-2014 (04-07-2014, 08:06 PM)Kein Wrote: "Another disappointment"? That's new to me, I thought AMFP was decent and I liked it. Definitely not disappointment. I agree. Overall AAMFP was not better than TDD, but the story was the best I ever esteemed in a media. RE: The Ultimate SOMA Discussion Thread - Sampyli - 04-07-2014 (04-07-2014, 08:06 PM)Kein Wrote: "Another disappointment"? That's new to me, I thought AMFP was decent and I liked it. Definitely not disappointment.This. Anyway, Thomas wrote in the blog (I think) about how everything has to make sense in SOMA instead of just saying it's magic or so like in TDD, so I somehow doubt they'd leave a thing like walking in the bottom of the ocean unexplained. RE: The Ultimate SOMA Discussion Thread - pagan - 04-07-2014 (04-07-2014, 08:06 PM)Kein Wrote:You have every right to have your opinion, but i'm afraid we, who were disappointed, are the majority, unfortunately. I think it's no coincidence that Frictional blogged quite a lot about ATTD sales figures, but never mentions AMFP. It was nowhere near the same success story. (and not because it wasn't 'jumpscary' enough, contrary to popular belief in this forum, but because it was a shallow game with several immersion breaking design decisions).(04-07-2014, 02:34 PM)pagan Wrote: I really hope this streamlining and focusing on narrative doesn't lead to another AAMFP disappointment. RE: The Ultimate SOMA Discussion Thread - Potato - 04-08-2014 (04-07-2014, 11:18 PM)pagan Wrote: You have every right to have your opinion, but i'm afraid we, who were disappointed, are the majority, unfortunately. I think it's no coincidence that Frictional blogged quite a lot about ATTD sales figures, but never mentions AMFP. It was nowhere near the same success story. (and not because it wasn't 'jumpscary' enough, contrary to popular belief in this forum, but because it was a shallow game with several immersion breaking design decisions).I'm guessing SOMA will suffer from a immersion breaking design decision as well in your book since there's no inventory here to sate your needs. I still don't know why people choose the most ridiculous of reasons to complain about AMFP. I'm fine with complaining about it not being very scary, but I could honestly care less about the inventory and sanity (object interaction to a lesser extent, I still got over it though unlike some people). RE: The Ultimate SOMA Discussion Thread - 7heDubz - 04-08-2014 Or TCR made it akin to their wishes and design process? What if they made that game and amnesia TDD hadnt come out? (similar to Dear Esther) I'm pretty sure people woulda been like ZOMG so good. The ONLY reason people think it was "sad" and "alone" and "game braking immersion" was because what they are comparing it to, is completely different. Same name, different game, different people, different thought process, different design, different play-styles. RE: The Ultimate SOMA Discussion Thread - Tesseract - 04-08-2014 (04-05-2014, 03:44 PM)Googolplex Wrote: I just find some things very unrealistic: If you're so concerned about realism perhaps you should just stop playing video games and go outside. Everytime details about a game made by Frictional come out you always nitpick on the most irrelevant things. You haven't played the game yet so there's probably an explanation as to why the enemies can walk on the ocean floor. From what I saw the enemies look like they're modified humans. Too many floating objects? That's exactly what happens in water, things either float or sink. Don't know what is wrong with an underwater facility having computers that look like they're specifically designed to be waterproof. |