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[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
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RE: Screenshot criticism thread - HiImShy - 03-21-2014 (03-21-2014, 03:22 PM)WIWWM Wrote: The light in the second looks like it extends further the then in the first... Huh.Okey, I'll fix the books and the lighting. Thank you! ![]() RE: Screenshot criticism thread - CarnivorousJelly - 03-21-2014 (03-21-2014, 12:34 PM)HiImShy Wrote: Hm.. I guys and girls. I'm kinda new here (first post ever). This is the first "serious" room I have ever made. Hey, welcome to the forum! Have a wall of text to read :D I'll try to make it bearable and break it into smaller pieces for ya c: Spoiler below!
Edit: walls of text seem to becoming my way of greeting people... awesome :D RE: Screenshot criticism thread - HiImShy - 03-21-2014 Thank you so much! It's supposed to me like a "chill room" (reading and stuff). I've added the "human elements" on the carpets and paintings etc. But will add more of them! I'll post another one when Im done. RE: Screenshot criticism thread - Romulator - 03-22-2014 ![]() I would actually like to make this room better. One thing I know I should do is work on adding some particles, decals and perhaps some more ornaments, but can you recommend anything more? RE: Screenshot criticism thread - Vale - 03-22-2014 Hmm. Everyone has their own style, but id darken up the left side and space behind the closet for more contrast. Also, consider some static decals to border floors around important objects (ie hay) but not too many as to drown the map out. As for any more ornaments - depends on what environment this is. Where is this room? PS: Old stone room, consider minor debris like pebbles and a few bricks RE: Screenshot criticism thread - Romulator - 03-22-2014 (03-22-2014, 03:43 AM)valetheimpaler Wrote: Hmm. Everyone has their own style, but id darken up the left side and space behind the closet for more contrast. Also, consider some static decals to border floors around important objects (ie hay) but not too many as to drown the map out. As for any more ornaments - depends on what environment this is. Where is this room? Thanks! I'll get onto it. The room is directly below the ground visible to the eye; so the grating is like where the roof meets the dirt of the earth. Should put a dirt pile near the bottom, or perhaps a broomstick too... RE: Screenshot criticism thread - Vale - 03-22-2014 ok, so yeah. Also consider some falling dust or something. Make sure to make a copy of your map in case you dont like the changes. Hope this helps RE: Screenshot criticism thread - CarnivorousJelly - 03-22-2014 So uhm, I'm working on a thing that's not really a screenshot, but it's not complete yet and I wanted a bit of feedback, so I'm throwing it in this thread :D [video=youtube]http://youtu.be/Sg3NPkdfS-c[/video] I'm trying to make a spotlight gobo that resembles leaves moving in the wind. I know the animation is really rough currently (and should be on oscillate rather than loop) and the spots are waaaay too magnified, but is there anything else I should be working on? c: >.> if anyone wants this when it's done, I'll gladly upload the .dds images for it c: Edit: I was going for something like this, by the way (but obviously an animated version) RE: Screenshot criticism thread - PutraenusAlivius - 03-22-2014 omg Kia's desktop is insane RE: Screenshot criticism thread - CarnivorousJelly - 03-22-2014 >.> the master artist (Danny Boy) gave me a tutorial in photoshop space art so I had to make something |