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Amnesia: Dark Room - Printable Version

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RE: Amnesia: Dark Room 2 almost there guys! - Statyk - 01-13-2012

Just a little spoiler alert to keep you all interested. =P
Spoiler below!

I have adjusted SOME inventory graphics to better fit the new lantern I have set up (Why? That's a secret for you to find out my friend!), added some ideas to the story (one or two =P Danarogon's got that covered), and created a new 'fuel_source' for the new lantern from scratch.


See you in the new update! Stay tuned! =]


RE: Amnesia: Dark Room 2 almost there guys! - Kman - 01-13-2012

(01-13-2012, 03:59 AM)Statyk Wrote: Just a little spoiler alert to keep you all interested. =P
Spoiler below!

I have adjusted SOME inventory graphics to better fit the new lantern I have set up (Why? That's a secret for you to find out my friend!), added some ideas to the story (one or two =P Danarogon's got that covered), and created a new 'fuel_source' for the new lantern from scratch.


See you in the new update! Stay tuned! =]
See now if you had said THIS before then I wouldn't have complained about it being a full conversion Tongue


RE: Amnesia: Dark Room 2 almost there guys! - Statyk - 01-13-2012

(01-13-2012, 04:08 AM)kman Wrote: See now if you had said THIS before then I wouldn't have complained about it being a full conversion Tongue
Statyk doesn't play around, my friend. When I do something, I make sure it looks its best.

I guarantee it


RE: Amnesia: Dark Room 2 almost there guys! - flamez3 - 01-13-2012

(01-13-2012, 04:10 AM)Statyk Wrote: I guarantee it
It just got real.




RE: Amnesia: Dark Room 2 almost there guys! - Zumper - 01-13-2012

I don't really understand why people try making "apple script" that have never worked, and all FC work without insomnia.

I just don't get why people have problems, shh.



RE: Amnesia: Dark Room 2 almost there guys! - HoLLiGuN - 01-13-2012

When do you expect the full version to come out?



RE: Amnesia: Dark Room 2 almost there guys! - Kman - 01-13-2012

(01-13-2012, 07:22 AM)Zumper Wrote: I don't really understand why people try making "apple script" that have never worked, and all FC work without insomnia.

I just don't get why people have problems, shh.

As far as I know makig an AppleScript is the way to get a full conversion working on a retail copy for Mac.

On a side note, you have one of the most loltastic signatures I've ever seen XD


RE: Amnesia: Dark Room 2 almost there guys! - Statyk - 01-13-2012

(01-13-2012, 09:07 AM)kman Wrote: As far as I know makig an AppleScript is the way to get a full conversion working on a retail copy for Mac.
Or you could follow Tan's post on a thread explaining how to manually program it to run through the Terminal.


RE: Amnesia: Dark Room 2 almost there guys! - zico - 01-14-2012

I hav enot yet used a Total Conversion so I am not sure what it needs to. So I am asking into the dark (pun intended): Is there a chance wether it will work for the Linux version of the game? I know there aren'T a lot of Linux players of the game (considering the numbers FG posted) but if you guys would like to try it (and IF it's possible) I would gladly help testing/debugging.



RE: Amnesia: Dark Room 2 almost there guys! - Statyk - 01-14-2012

(01-14-2012, 12:00 AM)zico Wrote: I hav enot yet used a Total Conversion so I am not sure what it needs to. So I am asking into the dark (pun intended): Is there a chance wether it will work for the Linux version of the game? I know there aren'T a lot of Linux players of the game (considering the numbers FG posted) but if you guys would like to try it (and IF it's possible) I would gladly help testing/debugging.
Haven't dealt with a Linux yet. I'll give it a shot, I'd love to have some feedback when it is finished whether it works or not =] Thanks!