[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
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RE: Screenshot criticism thread - FlawlessHappiness - 08-26-2014 Tooooo cleeeeaaaaan RE: Screenshot criticism thread - Streetboat - 08-26-2014 maybe the owner is a clean person, for once in the history of amnesia mansion sets RE: Screenshot criticism thread - Daktoa - 08-26-2014 With the cleanliness of the room it seems a little out of place to have those large stacks of books on the table. idk those just kinda stick out to me as something that shouldn't be there RE: Screenshot criticism thread - Kman - 08-27-2014 there's like no dynamics to the lighting which is my biggest issue. there's a light source covering almost every part of the room and they all seem to be giving off the same general color with the same general amount of intensity and it just makes the room look flat (take note that can actually be used to your advantage with certain atmospheres for aesthetic purposes but its not super fitting here u feel) also i would try to start moving away from square/rectangle rooms in general. you don't even have to try to do some weird angular shit if you're not up to it but just like putting inset walls here and there or having part of the room jut out will make your stuff look a lot more interesting RE: Screenshot criticism thread - FlawlessHappiness - 08-27-2014 God any ideas for the empty space in the back? Or comments on anything else? It's very empty... Keep in mind it's a battlescene, not a place to explore. Spoiler below!
EDIT: Updated version Spoiler below!
RE: Screenshot criticism thread - Slanderous - 08-28-2014 (08-27-2014, 08:20 PM)FlawlessHappiness Wrote: God any ideas for the empty space in the back? Imho it already looks okay, I wouldn't change anything from this point :p RE: Screenshot criticism thread - FlawlessHappiness - 08-28-2014 Awesome! I'm glad you think so! RE: Screenshot criticism thread - Romulator - 08-28-2014 Flawless: The only thing I would add is perhaps a torch or two to signify the battle area Inb4RobosContrastSpeech RE: Screenshot criticism thread - Kreekakon - 08-28-2014 It might also still be a good idea to add some barrels, or decorative items to fill in blank spaces. Even if it's just a battle arena, it is still probably a good idea to make some of the background more interesting. Be careful not to overdo it though, or it'll take away from the "action", and draw an audience's view to the back too much. RE: Screenshot criticism thread - The chaser - 08-29-2014 I need a bit of your help: I'm making a sewer-like scenario. The thing is, the area is huge and I don't have a single idea of what could a ceiling be for this level. I thought of a plane, but it would be very boring. (The skybox is for a few holes around the level and for light, nothing important, also I'm not done with lighting and other stuff) http://imgur.com/pnoqEju http://imgur.com/rRiVCKe http://imgur.com/S7eJkPi |