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[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
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RE: Screenshot criticism thread - Radical Batz - 09-20-2014 (09-20-2014, 01:41 AM)Newsman Waterpaper Wrote: Hi guys, I kinda need your help, for my mod The Streets of London, the streets levels have the same ambient/level fog from MFP and I'm not sure to keep it or not. Hmm if you want this mod to be a part of AMFP Then yes you should keep it. Besides fog makes everything better and spooky, example sometimes at night time you see this greyish fog which is my most fav weather of all time, it gives that feeling that's it's gonna rain or something. I always use fog in every map I make, makes it better all the time ![]() Don't rush and Goodluck! RE: Screenshot criticism thread - Radical Batz - 09-20-2014 Any suggestions to make it better? I am trying to focus more on realistic lighting and contrast. This is not a corridor to look at tho, it's more of a chase scene corridor tbh! ![]() ![]() ![]() RE: Screenshot criticism thread - FlawlessHappiness - 09-20-2014 Newsman: Don't use fog if you have a skybox. Those two do not work together. Find some other way to hide stuff. And if you want to simulate night time, make the boxlight darker, and play more with spot and pointlights around fires, streetlights and such. RE: Screenshot criticism thread - Newsman Waterpaper - 09-20-2014 (09-20-2014, 10:59 AM)FlawlessHappiness Wrote: Newsman: Don't use fog if you have a skybox. Those two do not work together. I don't have a skybox, it's the skydome static object from MFP. EDIT: I made the boxlight darker, It works well! RE: Screenshot criticism thread - The chaser - 09-20-2014 Badcat, if I were you I'd make the light a bit less bright but I'd make the light radius bigger, so it's more uniform. RE: Screenshot criticism thread - Tychaos - 09-21-2014 Alright so, I took some of the suggestions into consideration and this is the result, I changed the windows and fiddled with the chandelier lighting. I also changed the carpet, (Did not look right without one). So id like to know how they look now. [attachment=4729][attachment=4728] RE: Screenshot criticism thread - Acies - 09-21-2014 (09-21-2014, 08:04 PM)Tychaos Wrote: Alright so, I took some of the suggestions into consideration and this is the result, I changed the windows and fiddled with the chandelier lighting. I also changed the carpet, (Did not look right without one). Could you send me the map in a PM? I could record a video as I change some things around :] Which could serve as 'feedback' of sorts. I think that it does look better than the previous images you posted, but there's still something off. RE: Screenshot criticism thread - The chaser - 09-21-2014 There's way too much blue in my opinion. If I were you, I'd make the light color value more neutral, with just a touch of blue (kind of like a 0.3, 0.3, 0.35-0.4) RE: Screenshot criticism thread - 7heDubz - 09-22-2014 I'm with Acies that sounds like it would be really helpful. RE: Screenshot criticism thread - Darkfire - 09-22-2014 Spoiler below!
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